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 Rebel 15 development

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Admin
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PostSubject: Rebel 15 development   Rebel 15 development EmptyMon Apr 18, 2022 12:20 am

Code:
No. Name             Win Draw Loss Unf.  Score Games       %
------------------------------------------------------------
  1 Rebel-15-nn8    +428 =581 -152   *0  718.5  1161   61.9%
  2 Rebel-14.2-avx2 +152 =581 -428   *0  442.5  1161   38.1%

This is the very first result of what I call an early alpha version of Rebel 15, currently +83 elo over 14.2

Next step is to tune the neural net finding the optimal value of the "NNUE Tuner" option.

To speed-up this process I can use help if you are willing to donate your computer time. Minimum requirements are 1) at least having 16 threads available else it makes little sense, 2) AVX2 compatibility, 3) Because of the GPL and the restrictions that come with it you automatically become a member of my test team because I don't want to compose the source code with every new test version I will be sending you, 4) in case you want your name will be mentioned as tester after release on the web page and last but not least, 5) you do exactly what I say Very Happy

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matejst

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PostSubject: Re: Rebel 15 development   Rebel 15 development EmptyMon Apr 18, 2022 1:23 pm

Toga 1.1 is about 50 Elos better than Rebel 14.2, per Frank Quisinsky's KI rating list, after 200 games at 40 mvs in 20 mn. It seems there should be more room for improvements.

Unfortunately, I don't fulfill any of your hardware conditions at the present.
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Mclane

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PostSubject: Re: Rebel 15 development   Rebel 15 development EmptyMon Apr 18, 2022 3:00 pm

Admin wrote:
Code:
No. Name             Win Draw Loss Unf.  Score Games       %
------------------------------------------------------------
  1 Rebel-15-nn8    +428 =581 -152   *0  718.5  1161   61.9%
  2 Rebel-14.2-avx2 +152 =581 -428   *0  442.5  1161   38.1%

This is the very first result of what I call an early alpha version of Rebel 15, currently +83 elo over 14.2

Next step is to tune the neural net finding the optimal value of the "NNUE Tuner" option.

To speed-up this process I can use help if you are willing to donate your computer time. Minimum requirements are 1) at least having 16 threads available else it makes little sense, 2) AVX2 compatibility, 3) Because of the GPL and the restrictions that come with it you automatically become a member of my test team because I don't want to compose the source code with every new test version I will be sending you, 4) in case you want your name will be mentioned as tester after release on the web page and last but not least, 5) you do exactly what I say Very Happy

1.I do have a ryzen 16 core / 32 threads with nvidia 3060,
2.And another slower ryzen 6 core /12 threads with a radeon gpu.

They should be avx2.

3. Further i think i have a laptop i7 with 4 cores and nvidia 16 or 1050.
I am not sure which chipset this is.

4. And also and old 6 core xeon with graphic card.

I guess i have some more pc‘s.

5. There is at least another ryzen 4 core with internal gpu the speed of the 6 core xeon.

They all do nothing in the moment.

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PostSubject: Re: Rebel 15 development   Rebel 15 development EmptyMon Apr 18, 2022 4:48 pm

Oh great, will mail you.
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PostSubject: Re: Rebel 15 development   Rebel 15 development EmptyFri Apr 22, 2022 4:26 pm

Code:
No. Name            Win Draw Loss Unf.  Score Games       %
-----------------------------------------------------------
  1 Rebel-15-nn8   +445 =366 -189   *0  628.0  1000   62.8%
  2 Xiphos-0.5      +45  =77  -78   *0   83.5   200   41.8%
  3 Berserk-4.4.0   +43  =73  -84   *0   79.5   200   39.8%
  4 Stockfish-6     +37  =74  -89   *0   74.0   200   37.0%
  5 Ethereal-11.25  +39  =67  -94   *0   72.5   200   36.2%
  6 Booot-6.5       +25  =75 -100   *0   62.5   200   31.2%

First meaningful result.

Time control : 40/20 (½ second per move)

Elo pool : 3300+ CCRL

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PostSubject: Re: Rebel 15 development   Rebel 15 development EmptySun Apr 24, 2022 10:36 am

Thorsten has been so kind to test the tuner-value of the new net architecture for Rebel 15. It seems that every new and better [!] net architecture created by Chris needs its own tuning, at least that is true for Rebel. Rebel 14 and 14.1 used 100%, with 14.2 the best value was 40%. So here are the results, first engine-engine, the current Rebel-15-nn8 vs Toga 4.11

Code:
Thorsten testing epoch 202 vs Toga 4.11 tc=40/20
        Error Bar 5000 games +7 | -7
      
TUNER  GAMES  SCORE   ELO
90      5000  55.5%   -2
80      5000  56.5%   +4
70      5000  55.9%    0  BASE
60      5000  56.9%   +7
50      5000  55.3%   -4
40      5000  52.6%   -22

As it seems for the moment 60 is best, Thorsten played 5000 games against a CCRL 3300+ elo pool, Toga 4.11 is rated 3307 on the 40/2 list.

Code:
Results from file match-60.pgn:
No. Name            Win Draw Loss Unf.  Score Games       %
-----------------------------------------------------------
  1 Rebel-15-nn8   +2133 =1991 -876 *0 3128.5  5000   62.6%
  2 Xiphos-0.5     +185 =412 -403   *0  391.0  1000   39.1%
  3 Stockfish-6    +181 =410 -409   *0  386.0  1000   38.6%
  4 Ethereal-11.25 +176 =387 -437   *0  369.5  1000   37.0%
  5 Berserk-4.4.0  +172 =389 -439   *0  366.5  1000   36.6%
  6 Booot-6.5      +162 =393 -445   *0  358.5  1000   35.9%

This will be followed by 2 matches with the values 70 and 80 against the same opponents. The in total 9 matches will be a good indication what the final value of the tuner will be for Rebel 15.

A big thank you to Thorsten, in the meantime I can be working on an even better net.

BTW, there is an interesting observation about the results, do you see it?

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PostSubject: Re: Rebel 15 development   Rebel 15 development EmptySun Apr 24, 2022 11:20 pm

Code:
Results from file match-70.pgn:
No. Name            Win Draw Loss Unf.  Score Games       %
-----------------------------------------------------------
  1 Rebel-15-nn8   +2178 =2045 -777 *0 3200.5  5000   64.0%
  2 Stockfish-6    +156 =428 -416   *0  370.0  1000   37.0%
  3 Ethereal-11.25 +144 =441 -415   *0  364.5  1000   36.5%
  4 Xiphos-0.5     +157 =407 -436   *0  360.5  1000   36.0%
  5 Berserk-4.4.0  +163 =392 -445   *0  359.0  1000   35.9%
  6 Booot-6.5      +157 =377 -466   *0  345.5  1000   34.5%

That's almost +100 elo.

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PostSubject: Re: Rebel 15 development   Rebel 15 development EmptySun Apr 24, 2022 11:21 pm

Code:
Results from file match-80.pgn:
No. Name            Win Draw Loss Unf.  Score Games       %
-----------------------------------------------------------
  1 Rebel-15-nn8   +2111 =2070 -819 *0 3146.0  5000   62.9%
  2 Stockfish-6    +184 =415 -401   *0  391.5  1000   39.1%
  3 Xiphos-0.5     +150 =443 -407   *0  371.5  1000   37.1%
  4 Berserk-4.4.0  +182 =375 -443   *0  369.5  1000   37.0%
  5 Ethereal-11.25 +152 =424 -424   *0  364.0  1000   36.4%
  6 Booot-6.5      +151 =413 -436   *0  357.5  1000   35.8%

Seems that value 70% is best.

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PostSubject: Re: Rebel 15 development   Rebel 15 development EmptyMon Apr 25, 2022 9:11 am

BTW, there is an interesting observation about the results, do you see it?

I will answer my own question Wink

What you see normally when programmers give an estimated elo gain based on self-play (say 100 elo) it will end up in most cases (not always) lower on the rating lists. Programmers know it and most of them will be happy with a gain of 70-80 elo.

Example, the Rebel 14.2 website states : Self playing against 14.1 shows an elo increase of ~80-85. And on the rating lists it was not more than 40-45 elo (or so).

Now look at the current data, self-play indicates 55-56% which is an elo increase of (only) 35-40 elo, the match results against other engines give 63-64%, an elo increase of 90-100. It's the world upside down, never seen this before, and I am doing this kind of stuff for quite some time, computer chess never disappoints.

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PostSubject: Re: Rebel 15 development   Rebel 15 development EmptyTue Apr 26, 2022 9:34 am

New results from Thorsten are in. Topic, testing the scaling. Moving from 40/20 to 40/120

Code:
No. Name            Win Draw Loss Unf.  Score Games       %
-----------------------------------------------------------
  1 Rebel-15-nn8   +442 =391 -167   *0  637.5  1000   63.8%
  2 Booot-6.5       +41  =82  -77   *0   82.0   200   41.0%
  3 Berserk-4.4.0   +41  =73  -86   *0   77.5   200   38.8%
  4 Xiphos-0.5      +32  =79  -89   *0   71.5   200   35.8%
  5 Stockfish-6     +23  =87  -90   *0   66.5   200   33.2%
  6 Ethereal-11.25  +30  =70 -100   *0   65.0   200   32.5%

CCRL elo pool : 3308

Seems scaling is okay.

I will prepare a stronger elo pool for Thorsten today.

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Mclane

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PostSubject: Re: Rebel 15 development   Rebel 15 development EmptyTue Apr 26, 2022 9:57 pm

Is running now.

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PostSubject: Re: Rebel 15 development   Rebel 15 development EmptyWed Apr 27, 2022 9:19 am

CCRL 3355 elo pool 40/120

Code:
No. Name            Win Draw Loss Unf.  Score Games       %
-----------------------------------------------------------
  1 Rebel-15-nn8   +348 =449 -203   *0  572.5  1000   57.2%
  2 Seer-2.3.0      +42 =105  -53   *0   94.5   200   47.2%
  3 Ethereal-12.25  +49  =84  -67   *0   91.0   200   45.5%
  4 Komodo-10       +40  =82  -78   *0   81.0   200   40.5%
  5 Stockfish-7     +34  =94  -72   *0   81.0   200   40.5%
  6 Koivisto-5.0    +38  =84  -78   *0   80.0   200   40.0%

Depth statistics

Code:
Engine                 Games     MIDG   EARLY    ENDG    LATE
Ethereal-12.25           200    23.86 | 23.15 | 26.57 | 34.83
Stockfish-7              200    20.33 | 20.68 | 25.90 | 34.06
Koivisto-5.0             200    23.10 | 23.88 | 25.77 | 34.30
Komodo-10                200    20.00 | 20.36 | 24.19 | 31.76
Seer-2.3.0               200    18.61 | 18.47 | 20.63 | 24.01
Rebel-15-nn8            1000    17.13 | 18.08 | 20.27 | 33.66

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PostSubject: Re: Rebel 15 development   Rebel 15 development EmptyThu Apr 28, 2022 11:04 pm

CCRL 3414 elo pool 40/120


Code:
No. Name            Win Draw Loss Unf.  Score Games       %
-----------------------------------------------------------
  1 Rebel-15-nn8   +330 =432 -238   *0  546.0  1000   54.6%
  2 Komodo-12       +60  =92  -48   *0  106.0   200   53.0%
  3 Pedone-3.1      +52 =108  -40   *0  106.0   200   53.0%
  4 Stockfish-8     +57  =98  -45   *0  106.0   200   53.0%
  5 Ethereal-12.75  +54  =90  -56   *0   99.0   200   49.5%
  6 Nemorino-6.00   +15  =44 -141   *0   37.0   200   18.5%

The results (unexpectedly) are so good I decided to release this version as Rebel 15. Meanwhile I can proceed the version I have in mind in a more relaxed way. Thanks to Thorsten for his testing and Chris of course for the creation of a new better NNUE architecture.

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