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 Results of the top ten strongest engines tourney at CCRL

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Chris Whittington




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Join date : 2020-11-17
Location : France

Results of the top ten strongest engines tourney at CCRL Empty
PostSubject: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyMon Jul 24, 2023 4:26 pm


Not a bad result for CSTal first outing, the tourney (I think) managed to rank the engines in what’s probably the correct order. The opening book was way too drawish though. Graham Banks being very stubborn(!!) about refusing to use unbalanced opening pairs which would (partly) solve the problem.
A new 7 round Swiss has just started, same engines plus another ten or so - using a modified book and back to back Swiss pairing.


RANK ENGINE GAMES POINTS 1 2 3 4 5 6 7 8 9 10
-------------------------------------------------------------------------------------------------------------------------------------------------------------
1. STOCKFISH 16 64-BIT 72 46.5 ******** ==1===== ==1==11= ======== =======1 =====1== 1==1=11= ====1111 1==11=== ==1=1=11
2. DRAGON 3.2 BY KOMODO 64-BIT 72 44.0 ==0===== ******** ==1=1=== 1=1===== 1======= =1=1=11= ======== =1=1===1 ==1=1=== 1==1=1==
3. BERSERK 11.1 64-BIT 72 37.5 ==0==00= ==0=0=== ******** =======1 ======== ======== ==111=== ======1= ======== 1===1==1
4. CS TAL 2.00 64-BIT 72 37.0 ======== 0=0===== =======0 ******** ====10== ======== 1======= ======== ===1=1== 1======1
5. IGEL 3.5.0 64-BIT 72 35.0 =======0 0======= ======== ====01== ******** ======== ===0==== =0==1==1 ======== ========
6. ETHEREAL 14.00 64-BIT 72 35.0 =====0== =0=0=00= ======== ======== ======== ******** 1======= ======== ==1===== ===1====
7. RUBICHESS 20230410 64-BIT 72 33.0 0==0=00= ======== ==000=== 0======= ===1==== 0======= ******** ======== 1==01=== ==1=====
8. KOIVISTO 9.0 64-BIT 72 32.5 ====0000 =0=0===0 ======0= ======== =1==0==0 ======== ======== ******** ==1=0=== 1=====1=
9. REVENGE 3.0 64-BIT 72 32.0 0==00=== ==0=0=== ======== ===0=0== ======== ==0===== 0==10=== ==0=1=== ******** 1=======
10. REBEL 16.2 64-BIT 72 27.5 ==0=0=00 0==0=0== 0===0==0 0======0 ======== ===0==== ==0===== 0=====0= 0======= ********

Total games = 360


Most recent games played...

--------------------------------------------------------------------------------------------------
Game No. White Black Result
--------------------------------------------------------------------------------------------------
360 ETHEREAL 14.00 64-BIT CS TAL 2.00 64-BIT 1/2-1/2
359 KOIVISTO 9.0 64-BIT BERSERK 11.1 64-BIT 1/2-1/2
358 RUBICHESS 20230410 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
357 REVENGE 3.0 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
356 REBEL 16.2 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
355 CS TAL 2.00 64-BIT BERSERK 11.1 64-BIT 0-1
354 ETHEREAL 14.00 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
353 KOIVISTO 9.0 64-BIT STOCKFISH 16 64-BIT 0-1
352 RUBICHESS 20230410 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
351 REBEL 16.2 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
350 BERSERK 11.1 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
349 CS TAL 2.00 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
348 ETHEREAL 14.00 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
347 KOIVISTO 9.0 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
346 REBEL 16.2 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
345 DRAGON 3.2 BY KOMODO 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
344 BERSERK 11.1 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
343 CS TAL 2.00 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
342 ETHEREAL 14.00 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
341 REBEL 16.2 64-BIT KOIVISTO 9.0 64-BIT 1/2-1/2
340 STOCKFISH 16 64-BIT IGEL 3.5.0 64-BIT 1-0
339 DRAGON 3.2 BY KOMODO 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
338 BERSERK 11.1 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
337 CS TAL 2.00 64-BIT KOIVISTO 9.0 64-BIT 1/2-1/2
336 REBEL 16.2 64-BIT ETHEREAL 14.00 64-BIT 1/2-1/2
335 IGEL 3.5.0 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
334 STOCKFISH 16 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
333 DRAGON 3.2 BY KOMODO 64-BIT KOIVISTO 9.0 64-BIT 1-0
332 BERSERK 11.1 64-BIT ETHEREAL 14.00 64-BIT 1/2-1/2
331 REBEL 16.2 64-BIT CS TAL 2.00 64-BIT 0-1
330 REVENGE 3.0 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
329 IGEL 3.5.0 64-BIT KOIVISTO 9.0 64-BIT 1-0
328 STOCKFISH 16 64-BIT ETHEREAL 14.00 64-BIT 1/2-1/2
327 DRAGON 3.2 BY KOMODO 64-BIT CS TAL 2.00 64-BIT 1/2-1/2
326 REBEL 16.2 64-BIT BERSERK 11.1 64-BIT 0-1
325 RUBICHESS 20230410 64-BIT KOIVISTO 9.0 64-BIT 1/2-1/2
324 REVENGE 3.0 64-BIT ETHEREAL 14.00 64-BIT 1/2-1/2
323 IGEL 3.5.0 64-BIT CS TAL 2.00 64-BIT 1/2-1/2
322 STOCKFISH 16 64-BIT BERSERK 11.1 64-BIT 1/2-1/2
321 REBEL 16.2 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
320 KOIVISTO 9.0 64-BIT ETHEREAL 14.00 64-BIT 1/2-1/2
319 RUBICHESS 20230410 64-BIT CS TAL 2.00 64-BIT 1/2-1/2
318 REVENGE 3.0 64-BIT BERSERK 11.1 64-BIT 1/2-1/2
317 IGEL 3.5.0 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
316 REBEL 16.2 64-BIT STOCKFISH 16 64-BIT 0-1
315 CS TAL 2.00 64-BIT ETHEREAL 14.00 64-BIT 1/2-1/2
314 BERSERK 11.1 64-BIT KOIVISTO 9.0 64-BIT 1-0
313 DRAGON 3.2 BY KOMODO 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
312 STOCKFISH 16 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
311 IGEL 3.5.0 64-BIT REBEL 16.2 64-BIT 1/2-1/2
310 BERSERK 11.1 64-BIT CS TAL 2.00 64-BIT 1/2-1/2
309 DRAGON 3.2 BY KOMODO 64-BIT ETHEREAL 14.00 64-BIT 1-0
308 STOCKFISH 16 64-BIT KOIVISTO 9.0 64-BIT 1-0
307 IGEL 3.5.0 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
306 REVENGE 3.0 64-BIT REBEL 16.2 64-BIT 1/2-1/2
305 DRAGON 3.2 BY KOMODO 64-BIT BERSERK 11.1 64-BIT 1/2-1/2
304 STOCKFISH 16 64-BIT CS TAL 2.00 64-BIT 1/2-1/2
303 IGEL 3.5.0 64-BIT ETHEREAL 14.00 64-BIT 1/2-1/2
302 REVENGE 3.0 64-BIT KOIVISTO 9.0 64-BIT 1/2-1/2
301 RUBICHESS 20230410 64-BIT REBEL 16.2 64-BIT 1/2-1/2
300 STOCKFISH 16 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
299 IGEL 3.5.0 64-BIT BERSERK 11.1 64-BIT 1/2-1/2
298 REVENGE 3.0 64-BIT CS TAL 2.00 64-BIT 1/2-1/2
297 RUBICHESS 20230410 64-BIT ETHEREAL 14.00 64-BIT 1/2-1/2
296 KOIVISTO 9.0 64-BIT REBEL 16.2 64-BIT 1-0
295 IGEL 3.5.0 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
294 REVENGE 3.0 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
293 RUBICHESS 20230410 64-BIT BERSERK 11.1 64-BIT 1/2-1/2
292 KOIVISTO 9.0 64-BIT CS TAL 2.00 64-BIT 1/2-1/2
291 ETHEREAL 14.00 64-BIT REBEL 16.2 64-BIT 1/2-1/2
290 REVENGE 3.0 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
289 RUBICHESS 20230410 64-BIT STOCKFISH 16 64-BIT 0-1
288 KOIVISTO 9.0 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
287 ETHEREAL 14.00 64-BIT BERSERK 11.1 64-BIT 1/2-1/2
286 CS TAL 2.00 64-BIT REBEL 16.2 64-BIT 1/2-1/2
285 RUBICHESS 20230410 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
284 KOIVISTO 9.0 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
283 ETHEREAL 14.00 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
282 CS TAL 2.00 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
281 BERSERK 11.1 64-BIT REBEL 16.2 64-BIT 1/2-1/2
280 KOIVISTO 9.0 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
279 ETHEREAL 14.00 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
278 CS TAL 2.00 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
277 BERSERK 11.1 64-BIT STOCKFISH 16 64-BIT 0-1
276 DRAGON 3.2 BY KOMODO 64-BIT REBEL 16.2 64-BIT 1/2-1/2
275 ETHEREAL 14.00 64-BIT KOIVISTO 9.0 64-BIT 1/2-1/2
274 CS TAL 2.00 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
273 BERSERK 11.1 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
272 DRAGON 3.2 BY KOMODO 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
271 REBEL 16.2 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
270 STOCKFISH 16 64-BIT REBEL 16.2 64-BIT 1-0
269 ETHEREAL 14.00 64-BIT CS TAL 2.00 64-BIT 1/2-1/2
268 KOIVISTO 9.0 64-BIT BERSERK 11.1 64-BIT 1/2-1/2
267 RUBICHESS 20230410 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
266 REVENGE 3.0 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
265 CS TAL 2.00 64-BIT BERSERK 11.1 64-BIT 1/2-1/2
264 ETHEREAL 14.00 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 0-1
263 KOIVISTO 9.0 64-BIT STOCKFISH 16 64-BIT 0-1
262 RUBICHESS 20230410 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
261 REBEL 16.2 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
260 BERSERK 11.1 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
259 CS TAL 2.00 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
258 ETHEREAL 14.00 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
257 KOIVISTO 9.0 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
256 REBEL 16.2 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
255 DRAGON 3.2 BY KOMODO 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
254 BERSERK 11.1 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
253 CS TAL 2.00 64-BIT REVENGE 3.0 64-BIT 1-0
252 ETHEREAL 14.00 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
251 REBEL 16.2 64-BIT KOIVISTO 9.0 64-BIT 1/2-1/2
250 STOCKFISH 16 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
249 DRAGON 3.2 BY KOMODO 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
248 BERSERK 11.1 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
247 CS TAL 2.00 64-BIT KOIVISTO 9.0 64-BIT 1/2-1/2
246 REBEL 16.2 64-BIT ETHEREAL 14.00 64-BIT 1/2-1/2
245 IGEL 3.5.0 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
244 STOCKFISH 16 64-BIT RUBICHESS 20230410 64-BIT 1-0
243 DRAGON 3.2 BY KOMODO 64-BIT KOIVISTO 9.0 64-BIT 1/2-1/2
242 BERSERK 11.1 64-BIT ETHEREAL 14.00 64-BIT 1/2-1/2
241 REBEL 16.2 64-BIT CS TAL 2.00 64-BIT 1/2-1/2
240 REVENGE 3.0 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
239 IGEL 3.5.0 64-BIT KOIVISTO 9.0 64-BIT 1/2-1/2
238 STOCKFISH 16 64-BIT ETHEREAL 14.00 64-BIT 1-0
237 DRAGON 3.2 BY KOMODO 64-BIT CS TAL 2.00 64-BIT 1/2-1/2
236 REBEL 16.2 64-BIT BERSERK 11.1 64-BIT 1/2-1/2
235 RUBICHESS 20230410 64-BIT KOIVISTO 9.0 64-BIT 1/2-1/2
234 KOIVISTO 9.0 64-BIT ETHEREAL 14.00 64-BIT 1/2-1/2
233 REVENGE 3.0 64-BIT ETHEREAL 14.00 64-BIT 1/2-1/2
232 IGEL 3.5.0 64-BIT CS TAL 2.00 64-BIT 1-0
231 STOCKFISH 16 64-BIT BERSERK 11.1 64-BIT 1-0
230 REBEL 16.2 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 0-1
229 RUBICHESS 20230410 64-BIT CS TAL 2.00 64-BIT 1/2-1/2
228 REVENGE 3.0 64-BIT BERSERK 11.1 64-BIT 1/2-1/2
227 IGEL 3.5.0 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
226 REBEL 16.2 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
225 CS TAL 2.00 64-BIT ETHEREAL 14.00 64-BIT 1/2-1/2
224 BERSERK 11.1 64-BIT KOIVISTO 9.0 64-BIT 1/2-1/2
223 DRAGON 3.2 BY KOMODO 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
222 STOCKFISH 16 64-BIT REVENGE 3.0 64-BIT 1-0
221 IGEL 3.5.0 64-BIT REBEL 16.2 64-BIT 1/2-1/2
220 BERSERK 11.1 64-BIT CS TAL 2.00 64-BIT 1/2-1/2
219 DRAGON 3.2 BY KOMODO 64-BIT ETHEREAL 14.00 64-BIT 1/2-1/2
218 STOCKFISH 16 64-BIT KOIVISTO 9.0 64-BIT 1-0
217 IGEL 3.5.0 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
216 REVENGE 3.0 64-BIT REBEL 16.2 64-BIT 1/2-1/2
215 DRAGON 3.2 BY KOMODO 64-BIT BERSERK 11.1 64-BIT 1-0
214 STOCKFISH 16 64-BIT CS TAL 2.00 64-BIT 1/2-1/2
213 IGEL 3.5.0 64-BIT ETHEREAL 14.00 64-BIT 1/2-1/2
212 REVENGE 3.0 64-BIT KOIVISTO 9.0 64-BIT 1-0
211 RUBICHESS 20230410 64-BIT REBEL 16.2 64-BIT 1/2-1/2
210 STOCKFISH 16 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
209 IGEL 3.5.0 64-BIT BERSERK 11.1 64-BIT 1/2-1/2
208 REVENGE 3.0 64-BIT CS TAL 2.00 64-BIT 1/2-1/2
207 RUBICHESS 20230410 64-BIT ETHEREAL 14.00 64-BIT 1/2-1/2
206 KOIVISTO 9.0 64-BIT REBEL 16.2 64-BIT 1/2-1/2
205 IGEL 3.5.0 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
204 REVENGE 3.0 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 0-1
203 RUBICHESS 20230410 64-BIT BERSERK 11.1 64-BIT 0-1
202 KOIVISTO 9.0 64-BIT CS TAL 2.00 64-BIT 1/2-1/2
201 ETHEREAL 14.00 64-BIT REBEL 16.2 64-BIT 1/2-1/2
200 REVENGE 3.0 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
199 RUBICHESS 20230410 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
198 KOIVISTO 9.0 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
197 ETHEREAL 14.00 64-BIT BERSERK 11.1 64-BIT 1/2-1/2
196 CS TAL 2.00 64-BIT REBEL 16.2 64-BIT 1/2-1/2
195 RUBICHESS 20230410 64-BIT REVENGE 3.0 64-BIT 1-0
194 KOIVISTO 9.0 64-BIT IGEL 3.5.0 64-BIT 0-1
193 ETHEREAL 14.00 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
192 CS TAL 2.00 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
191 BERSERK 11.1 64-BIT REBEL 16.2 64-BIT 1-0
190 KOIVISTO 9.0 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
189 ETHEREAL 14.00 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
188 CS TAL 2.00 64-BIT IGEL 3.5.0 64-BIT 1-0
187 BERSERK 11.1 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
186 DRAGON 3.2 BY KOMODO 64-BIT REBEL 16.2 64-BIT 1/2-1/2
185 ETHEREAL 14.00 64-BIT KOIVISTO 9.0 64-BIT 1/2-1/2
184 CS TAL 2.00 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
183 BERSERK 11.1 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
182 DRAGON 3.2 BY KOMODO 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
181 STOCKFISH 16 64-BIT REBEL 16.2 64-BIT 1-0
180 ETHEREAL 14.00 64-BIT CS TAL 2.00 64-BIT 1/2-1/2
179 KOIVISTO 9.0 64-BIT BERSERK 11.1 64-BIT 1/2-1/2
178 RUBICHESS 20230410 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
177 REVENGE 3.0 64-BIT STOCKFISH 16 64-BIT 0-1
176 REBEL 16.2 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
175 CS TAL 2.00 64-BIT BERSERK 11.1 64-BIT 1/2-1/2
174 ETHEREAL 14.00 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 0-1
173 KOIVISTO 9.0 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
172 RUBICHESS 20230410 64-BIT IGEL 3.5.0 64-BIT 1-0
171 REBEL 16.2 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
170 BERSERK 11.1 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
169 CS TAL 2.00 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
168 ETHEREAL 14.00 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
167 KOIVISTO 9.0 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
166 REBEL 16.2 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
165 DRAGON 3.2 BY KOMODO 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
164 BERSERK 11.1 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
163 CS TAL 2.00 64-BIT REVENGE 3.0 64-BIT 1-0
162 ETHEREAL 14.00 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
111 ETHEREAL 14.00 64-BIT REBEL 16.2 64-BIT 1/2-1/2
110 REVENGE 3.0 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
109 RUBICHESS 20230410 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
108 KOIVISTO 9.0 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
107 ETHEREAL 14.00 64-BIT BERSERK 11.1 64-BIT 1/2-1/2
106 CS TAL 2.00 64-BIT REBEL 16.2 64-BIT 1/2-1/2
105 RUBICHESS 20230410 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
104 KOIVISTO 9.0 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
103 ETHEREAL 14.00 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
102 CS TAL 2.00 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 0-1
101 BERSERK 11.1 64-BIT REBEL 16.2 64-BIT 1/2-1/2
100 KOIVISTO 9.0 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
99 ETHEREAL 14.00 64-BIT REVENGE 3.0 64-BIT 1-0
98 CS TAL 2.00 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
97 BERSERK 11.1 64-BIT STOCKFISH 16 64-BIT 0-1
96 DRAGON 3.2 BY KOMODO 64-BIT REBEL 16.2 64-BIT 1/2-1/2
95 ETHEREAL 14.00 64-BIT KOIVISTO 9.0 64-BIT 1/2-1/2
94 CS TAL 2.00 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
93 BERSERK 11.1 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
92 DRAGON 3.2 BY KOMODO 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
91 STOCKFISH 16 64-BIT REBEL 16.2 64-BIT 1-0
90 ETHEREAL 14.00 64-BIT CS TAL 2.00 64-BIT 1/2-1/2
89 KOIVISTO 9.0 64-BIT BERSERK 11.1 64-BIT 1/2-1/2
88 RUBICHESS 20230410 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
87 REVENGE 3.0 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
86 REBEL 16.2 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
85 CS TAL 2.00 64-BIT BERSERK 11.1 64-BIT 1/2-1/2
84 ETHEREAL 14.00 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 0-1
83 KOIVISTO 9.0 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
82 RUBICHESS 20230410 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
81 REBEL 16.2 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
80 BERSERK 11.1 64-BIT DRAGON 3.2 BY KOMODO 64-BIT 1/2-1/2
79 CS TAL 2.00 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
78 ETHEREAL 14.00 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
77 KOIVISTO 9.0 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
76 REBEL 16.2 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
75 DRAGON 3.2 BY KOMODO 64-BIT STOCKFISH 16 64-BIT 1/2-1/2
74 BERSERK 11.1 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2
73 CS TAL 2.00 64-BIT REVENGE 3.0 64-BIT 1/2-1/2
72 ETHEREAL 14.00 64-BIT RUBICHESS 20230410 64-BIT 1/2-1/2
71 REBEL 16.2 64-BIT KOIVISTO 9.0 64-BIT 1/2-1/2
70 STOCKFISH 16 64-BIT IGEL 3.5.0 64-BIT 1/2-1/2

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Results of the top ten strongest engines tourney at CCRL Empty
PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyMon Jul 24, 2023 5:29 pm

Code:
   Gambit Rating List  : 2021-12-15
   Time Control        : 40 moves in 2 minutes repeating
   Software            : cutechess-cli
   Elo calculation     : Ordo 1.2.6
   Games               : 224.453

   # PLAYER                        :  RATING  ERROR  POINTS  PLAYED   (%)  CFS(%)     W     D     L  D(%)
   1 Stockfish 15                  :  3760.8   19.8  1647.0    2000    82     100  1315   664    21    33
   2 Stockfish 14.1                :  3709.6   14.2  2513.5    3200    79      56  1863  1301    36    41
   3 Stockfish 21-10-06            :  3707.6   17.3  1593.0    2000    80     100  1212   762    26    38
   4 Stockfish 14                  :  3687.4    8.6  3692.0    4700    79     100  2787  1810   103    39
   5 Stockfish 13                  :  3669.6    8.4  2660.0    3500    76      97  1915  1490    95    43
   6 Stockfish 21-05-18            :  3652.2   21.4   841.0    1100    76      68   617   448    35    41
   7 Komodo-Dragon 2.5             :  3646.3   11.2  2798.5    4200    67     100  1720  2157   323    51
   8 Stockfish 12                  :  3618.0   18.9  1903.0    2800    68     100  1222  1362   216    49
   9 CSTal 1.35-V20-E520           :  3584.0   20.5   835.0    1400    60      53   415   840   145    60
  10 Komodo-Dragon 1               :  3583.1   15.7  1998.5    3000    67      50  1317  1363   320    45
  11 Komodo-Dragon 2               :  3583.1   12.0  5333.5    8100    66      66  3337  3993   770    49
  12 Lc0 v28                       :  3581.3   10.9   591.5    1000    59      64   335   513   152    51
  13 Komodo Dragon                 :  3572.5   46.2   115.0     200    58      72    56   118    26    59
  14 CSTal-NNUE 134-E195           :  3560.3   19.4   789.5    1400    56     100   363   853   184    61
  15 Koivisto 8.0                  :  3546.8   20.0  1211.0    2600    47      79   416  1590   594    61
  16 CSTal-NNUE 133-4              :  3541.3   19.8   752.5    1400    54      52   324   857   219    61
  17 Berserk 8.5.1                 :  3540.9   17.8  1183.0    2400    49      93   463  1440   497    60
  18 Lc0 v27                       :  3529.6   12.8   501.0     800    63      54   307   388   105    49
  19 CSTal-NNUE 1.30               :  3529.3   13.2  1057.0    1800    59      88   561   992   247    55
  20 Ethereal 13.50-NNUE           :  3520.8   13.7  1018.5    2200    46      52   357  1323   520    60
  21 CSTal-NNUE 1.31               :  3520.4   22.4   372.0     800    47      77   127   490   183    61
  22 Berserk 8                     :  3509.5   17.1  1085.0    2000    54      59   496  1178   326    59
  23 Chess-System-Tal-NNUE-1.26    :  3507.0   16.6  1004.0    1800    56      82   493  1022   285    57
  24 Stockfish 11                  :  3502.7   15.0   800.0    1300    62      72   518   564   218    43
  25 Koivisto 7.9                  :  3498.2    8.7  1434.5    2800    51      75   666  1537   597    55
  26 Koivisto 7.5                  :  3493.2   10.0  1148.0    2200    52     100   575  1146   479    52
  27 Stockfish 10                  :  3482.5   10.0  2187.5    4000    55      64  1233  1909   858    48
  28 SlowChess 2.8                 :  3480.5   10.1  2232.0    4800    47      53   865  2734  1201    57
  29 Koivisto 7.0                  :  3480.0   11.2  1440.5    2800    51      54   702  1477   621    53
  30 Koivisto 7.2                  :  3479.4    9.0  1108.5    2200    50      82   553  1111   536    51
  31 RubiChess 20220223            :  3471.4   17.8   772.5    2000    39      91   203  1139   658    57
  32 Seer 2.5.0                    :  3461.5   18.3   765.5    1993    38      70   214  1103   676    55
  33 Rebel E405                    :  3456.5   10.8   527.5     967    55      71   252   551   164    57
  34 Ethereal 13.25-NNUE           :  3452.5   10.0  2955.5    6200    48      61  1366  3179  1655    51
  35 Berserk 7                     :  3451.7    8.1  1139.0    2400    47      79   461  1356   583    57
  36 Koivisto 6.23                 :  3447.8   10.7  1123.0    2400    47      56   511  1224   665    51
  37 Koivisto 6.16                 :  3447.0   10.6  1206.0    2800    43      95   539  1334   927    48
  38 Stockfish 9                   :  3437.2    6.2  1914.0    3594    53      86  1007  1814   773    50
  39 SlowChess 2.7                 :  3432.8    9.8  1660.0    4000    42      98   628  2064  1308    52
  40 Ethereal 13-NNUE              :  3418.4   10.3  1633.0    3600    45      61   826  1614  1160    45
  41 Komodo 14                     :  3416.5    9.5  1449.5    3193    45      52   683  1533   977    48
  42 SlowChess 2.6                 :  3416.2   16.3  1715.5    4000    43      65   817  1797  1386    45
  43 Berserk 6                     :  3413.1   14.6  1559.5    2800    56      86   861  1397   542    50
  44 RubiChess 2.2                 :  3408.1   11.0  2777.0    6593    42      92  1124  3306  2163    50
  45 Seer 2.4.0                    :  3401.0   16.9   804.5    1400    57      53   478   653   269    47
  46 Rebel E240-T50                :  3400.4   17.4   533.0    1000    53      52   287   492   221    49
  47 Anchor Engine                 :  3400.0    3.5  1827.0    3894    47      73   998  1658  1238    43
  48 Koivisto 6.0-sse2             :  3394.1   18.9  1629.0    3200    51      88   920  1418   862    44
  49 Komodo 12                     :  3384.0   18.7  1197.0    2300    52      65   653  1088   559    47
  50 RubiChess 2.1                 :  3380.6   10.3  1657.0    4500    37      59   671  1972  1857    44
  51 Stockfish 8                   :  3379.1   13.8  1373.0    2600    53      65   735  1276   589    49
  52 Rebel E208                    :  3375.8   19.9   498.0    1000    50      87   257   482   261    48
  53 SlowChess 2.5                 :  3365.8    9.0  1427.5    3600    40      99   646  1563  1391    43
  54 Ethereal 12.75                :  3357.8    9.6  1870.5    4700    40      62   839  2063  1798    44
  55 Igel 3.0.5                    :  3356.0   14.0  2429.5    6700    36      63   865  3129  2706    47
  56 Pedone 3.1                    :  3354.4   11.1  3152.0    7700    41      84  1454  3396  2850    44
  57 Arasan 23.2                   :  3348.4   16.1   684.0    1400    49      61   386   596   418    43
  58 Igel 3.0.0                    :  3345.5   19.5   344.0    1000    34      51   111   466   423    47
  59 Komodo 11                     :  3345.3   23.6  1140.0    2300    50      52   637  1006   657    44
  60 Rebel 15x2                    :  3344.7   21.0   454.0    1000    45      62   218   472   310    47
  61 Rebel 15                      :  3341.2   16.9   449.0    1000    45      59   223   452   325    45
  62 Berserk 5                     :  3339.7   13.2  1100.0    2000    55      78   655   890   455    45
  63 Ethereal 12.50                :  3331.6   19.7   512.0    1100    47      56   295   434   371    39
  64 Ethereal 12.25                :  3329.6   18.9   414.0    1100    38      75   214   400   486    36
  65 Toga4 1.1                     :  3324.6   13.8   645.0    1000    65      60   470   350   180    35
  66 SlowChess 2.4                 :  3322.3   16.8   507.5    1200    42      61   267   481   452    40
  67 Arasan 23.0.1                 :  3318.8   18.7   596.5    1000    60      83   411   371   218    37
  68 Nemorino 6.00                 :  3307.4    7.3  1764.0    4500    39      64   888  1752  1860    39
  69 Seer 2.3.0                    :  3305.1   15.3   918.5    1800    51      51   558   721   521    40
  70 Ethereal 12.00                :  3304.9   15.7  1083.0    2500    43      85   571  1024   905    41
  71 Berserk 4.5.0                 :  3294.8   13.4   899.5    1800    50      66   527   745   528    41
  72 Stockfish 7                   :  3290.9   16.7   723.0    1400    52      75   386   674   340    48
  73 Komodo 10                     :  3283.7   11.5  1032.0    2300    45      70   571   922   807    40
  74 Rebel 14.2                    :  3280.0   16.1   585.0    1000    59      52   391   388   221    39
  75 Pedone 3.0                    :  3279.4   20.0  1199.5    2400    50      71   719   961   720    40
  76 Berserk 4.4.0                 :  3271.8   16.3   697.5    1400    50      77   377   641   382    46
  77 Arasan 23.1                   :  3261.2   22.1   392.0    1000    39      52   191   402   407    40
  78 Booot 6.5                     :  3260.6    7.4  2502.5    6500    39      96  1228  2549  2723    39
  79 Seer 2.2.0                    :  3252.3   10.9   738.0    1400    53      55   488   500   412    36
  80 rofChade 2.3                  :  3251.5   11.3  2414.5    6200    39      63  1285  2259  2656    36
  81 Zahak 9.0                     :  3249.8   14.8  1167.0    2000    58      86   821   692   487    35
  82 Stockfish 6                   :  3242.4   19.4   742.5    1600    46      65   397   691   512    43
  83 Weiss 2.0                     :  3239.2   10.0  1558.5    3000    52      59   965  1187   848    40
  84 Marvin 5.2                    :  3237.2   15.2  1162.5    2000    58      70   762   801   437    40
  85 Koivisto 4.83                 :  3231.8   15.4  1020.5    1600    64      54   750   541   309    34
  86 Minic 3.17                    :  3230.9   18.5   798.5    1400    57      79   546   505   349    36
  87 Berserk 4.3.0                 :  3223.4   14.3  1221.0    2400    51      66   769   904   727    38
  88 Stockfish 5                   :  3220.3   14.2  1568.5    3000    52      94  1006  1125   869    38
  89 Minic 3.16                    :  3205.6   11.5   661.5    1200    55      53   451   421   328    35
  90 Clover 2.4                    :  3204.9   13.2  1959.5    4000    49      72  1181  1557  1262    39
  91 Stash 32.0                    :  3199.1   16.1   679.0    1400    49      76   426   506   468    36
  92 Wasp 5.00                     :  3193.9   21.1   598.5    1200    50      54   362   473   365    39
  93 Seer 2.1.0                    :  3193.1   16.5  1782.5    3600    50      84  1187  1191  1222    33
  94 Danasah 9.0                   :  3182.2   12.6   893.0    1600    56      88   617   552   431    35
  95 Minic 3.14                    :  3171.3   12.5   900.0    1800    50      70   552   696   552    39
  96 Lzero v28                     :  3165.5   17.4   723.5    1400    52      81   511   425   464    30
  97 Wasp 4.50                     :  3157.4    7.6  2346.5    5100    46      51  1430  1833  1837    36
  98 Weiss 1.4                     :  3157.2   11.6  1845.5    3800    49      65  1167  1357  1276    36
  99 Minic 3.13                    :  3154.7   12.9  1193.5    2200    54      58   819   749   632    34
 100 RubiChess 2.0                 :  3152.9   13.8   208.5     900    23      53    75   267   558    30
 101 Halogen 10                    :  3152.3    8.2  3178.5    6290    51      56  2043  2271  1976    36
 102 Stash 31.0                    :  3151.5    9.5  2158.0    4200    51      63  1409  1498  1293    36
 103 Anchor Engine                 :  3150.0    3.5  1245.5    2200    57      54   907   677   616    31
 104 Demolito 2021-09-30           :  3149.2   17.0   727.0    1600    45      51   458   538   604    34
 105 Arasan 22.3                   :  3148.9   10.0   894.5    1500    60      66   668   453   379    30
 106 Beef 0.3.6                    :  3146.0   10.3  1282.0    2500    51      88   925   714   861    29
 107 Toga III-03.12                :  3134.2   13.7   775.0    1400    55      56   559   432   409    31
 108 Zahak 8.0                     :  3132.9   13.3   987.5    2200    45      69   608   759   833    35
 109 Berserk 4.2.0                 :  3129.2    8.1  1370.5    2500    55      65   951   839   710    34
 110 Seer 2.0.1                    :  3126.7   11.4  1868.0    3390    55      76  1350  1036  1004    31
 111 Combusken 1.4.0               :  3121.3    8.0  1343.5    2500    54      77   930   827   743    33
 112 Counter 4.0                   :  3115.9    8.7   722.0    1400    52      52   483   478   439    34
 113 Lzero v27                     :  3115.3   21.4   862.0    1500    57      60   655   414   431    28
 114 Winter 0.9                    :  3113.1   10.0  1060.5    2000    53      67   760   601   639    30
 115 Marvin 5.1                    :  3109.5   10.5  1675.0    3200    52      66  1144  1062   994    33
 116 Clover 2.3.1                  :  3107.3   12.1  1785.0    3400    53      51  1185  1200  1015    35
 117 Invictus r382                 :  3107.0   23.7   365.5     577    63      66   272   187   118    32
 118 Minic 3.04                    :  3100.6   16.2   381.0     700    54      52   272   218   210    31
 119 Arasan 22.2                   :  3099.8   22.8   287.5     900    32      58   156   263   481    29
 120 Danasah 8.8                   :  3097.2    8.1  1216.0    2391    51      92   872   688   831    29
 121 Stash 30.0                    :  3090.5    9.7  1153.5    2300    50      53   752   803   745    35
 122 Mr Bob 1.1.0                  :  3089.8   18.1  1098.5    2000    55      52   751   695   554    35
 123 Clover 2.2                    :  3089.0   16.4   652.5    1199    54      67   472   361   366    30
 124 Minic 3.08                    :  3083.7   15.0   735.5    1500    49      60   480   511   509    34
 125 Berserk 4.1.0                 :  3081.3    8.8  1115.5    2100    53      57   747   737   616    35
 126 Drofa 3.2.0                   :  3079.6   16.7   792.5    1400    57      63   548   489   363    35
 127 Seer 2.0.0                    :  3075.2   19.4   552.0     900    61      64   425   254   221    28
 128 Weiss 1.3                     :  3071.2   10.9  1394.5    2630    53      62   989   811   830    31
 129 Counter 3.9                   :  3067.4   20.3   523.5    1000    52      56   335   377   288    38
 130 Minic 3.07                    :  3065.6   17.5   587.0    1100    53      67   403   368   329    33
 131 Velvet 3.1.0                  :  3060.0   19.6   718.5    1200    60      60   555   327   318    27
 132 Stash 29.0                    :  3058.2   16.1   608.5    1292    47      56   407   403   482    31
 133 Orion 0.8                     :  3057.1    6.9  1478.5    3391    44      51   942  1073  1376    32
 134 Minic 3.09                    :  3057.0   10.9   748.0    1800    42      79   431   634   735    35
 135 BitGenie 9                    :  3051.4   12.4   662.0    1200    55      67   498   328   374    27
 136 Vajolet2 2.8                  :  3045.8   17.5   320.0     700    46      51   214   212   274    30
 137 Minic 3.04x                   :  3045.6    9.5   720.0    1800    40      57   431   578   791    32
 138 Minic 3.06                    :  3043.7   18.8   636.5    1300    49      77   439   395   466    30
 139 Marvin 5.0                    :  3036.5    3.6  1269.0    3091    41      54   778   982  1331    32
 140 Berserk 4.0.0                 :  3035.7   15.3   660.0    1291    51      81   430   460   401    36
 141 Koivisto 4.0                  :  3026.8   13.9   410.5    1000    41      51   256   309   435    31
 142 Bagatur 2.3                   :  3026.6   22.1   548.5    1000    55      54   369   359   272    36
 143 Monolith 2                    :  3025.4   15.6   692.5    1400    49      98   441   503   456    36
 144 Pirarucu 3.5.5                :  3009.1   16.2   480.5     963    50      86   310   341   312    35
 145 Counter 3.8                   :  3000.5    9.8  1139.5    2663    43      56   675   929  1059    35
 146 Rodent 4.022                  :  2999.5    9.2   639.0    1365    47      55   419   440   506    32
 147 Cheng 4.41                    :  2998.7    6.2  1459.5    3162    46      67   988   943  1231    30
 148 Invictus r340                 :  2994.0   19.0   738.5    1200    62      50   560   357   283    30
 149 Berserk 3.3.0                 :  2994.0   15.1   491.5     700    70      89   407   169   124    24
 150 Amoeba 3.3                    :  2981.2   10.6  1741.0    3629    48      51  1138  1206  1285    33
 151 Seer 1.2.1                    :  2981.0   11.3   430.0    1000    43      56   280   300   420    30
 152 Topple 0.8.0                  :  2980.0   11.4  1334.0    3455    39      73   831  1006  1618    29
 153 FabChess 1.16                 :  2977.6   10.6  1752.5    3628    48      66  1173  1159  1296    32
 154 Tucano 9.0                    :  2974.3   11.2  1125.0    2491    45      53   788   674  1029    27
 155 Counter 3.7                   :  2973.6   14.0   831.5    2090    40      81   487   689   914    33
 156 Velvet 3.0.0                  :  2967.1   19.0   648.0    1000    65      60   528   240   232    24
 157 Mr.Bob 1.0.0                  :  2963.9   13.6  1273.5    2792    46      59   919   709  1164    25
 158 Wasp 2.01                     :  2961.0   16.4   804.0    1400    57      50   567   474   359    34
 159 Wasp 2.00                     :  2960.9    8.1   905.5    1600    57      76   649   513   438    32
 160 Drofa 3.1.0                   :  2954.7   15.6   759.0    1600    47      92   501   516   583    32
 161 Wasp 1.25                     :  2937.9   16.8   723.0    1346    54      59   506   434   406    32
 162 Cheng 4.40                    :  2935.3    9.5  1226.5    2664    46      58   837   779  1048    29
 163 Zahak 7.0                     :  2933.0   15.7   531.0    1000    53      85   393   276   331    28
 164 Komodo 1.0                    :  2919.6   13.5   910.0    1800    51     100   629   562   609    31
 165 Asymptote 0.8                 :  2896.6    6.4  1132.5    2464    46      54   787   691   986    28
 166 Wasp 1.02                     :  2895.7   16.7   677.5    1400    48     100   457   441   502    32
 167 BitGenie 8                    :  2865.6   11.9   934.5    1800    52      91   704   461   635    26
 168 Olithink 5.9.8                :  2855.1    8.6   920.5    2163    43      68   620   601   942    28
 169 Drofa 3.0.0                   :  2853.4    6.7  1733.5    3464    50      79  1269   929  1266    27
 170 Nemo 1.01                     :  2850.0    3.5  1663.0    3963    42      66  1109  1108  1746    28
 171 Olithink 5.9.5                :  2846.7   14.1   424.0     900    47      59   304   240   356    27
 172 Olithink 5.9.9                :  2844.5   12.2   532.0    1200    44      70   395   274   531    23
 173 Black-Marlin 1.0              :  2839.7   14.0   645.5    1200    54      55   467   357   376    30
 174 Velvet 2.0.0                  :  2838.7   13.6  1067.0    2000    53      78   803   528   669    26
 175 Cheese 2.2                    :  2831.5   10.2  1617.0    3300    49      99  1198   838  1264    25
 176 Olithink 5.9.3                :  2808.2   14.9   607.0    1300    47      65   439   336   525    26
 177 Shallow v4                    :  2804.3    9.9   631.0    1400    45      56   443   376   581    27
 178 Nalwald 1.14                  :  2802.9   19.1   742.0    1600    46      85   544   396   660    25
 179 Benjamin 1.1                  :  2790.0   12.3   638.5    1200    53      66   480   317   403    26
 180 Zahak 6.0                     :  2786.1   19.9   796.0    1600    50      68   593   406   601    25
 181 ProDeo 3.1                    :  2780.6   12.7   939.0    2000    47      53   686   506   808    25
 182 GreKo 2021-08                 :  2779.5   21.4   711.0    1400    51      61   535   352   513    25
 183 Arasan 16.0                   :  2775.0   19.5   570.5    1000    57      96   453   235   312    24
 184 Nalwald 1.11                  :  2755.1   12.6  1149.5    2600    44      62   818   663  1119    26
 185 Mantissa 2.5.0                :  2752.5   15.6   668.0    1200    56      53   521   294   385    25
 186 Colossus 2021b                :  2751.6   15.6   575.5    1200    48      61   407   337   456    28
 187 BitGenie 7                    :  2749.7   14.5   992.0    1900    52      96   777   430   693    23
 188 Orion 07                      :  2737.4   10.4  1129.5    2300    49      66   806   647   847    28
 189 Velvet 1.2.0                  :  2735.4   10.5  1048.5    2100    50      52   797   503   800    24
 190 Nalwald 1.10                  :  2735.0   23.6   638.5    1200    53      67   487   303   410    25
 191 Benjamin 1.0                  :  2730.4   15.3  1131.5    2100    54      59   931   401   768    19
 192 ProDeo 3.0                    :  2727.8   19.0   354.0    1000    35      76   245   218   537    22
 193 k2 099                        :  2720.4   13.6  1224.0    2300    53      64   954   540   806    23
 194 Dumb 1.8                      :  2717.8    8.7  1253.0    2400    52      54   980   546   874    23
 195 Colossus 2021a                :  2717.0   19.5   454.5    1000    45      64   327   255   418    26
 196 ProDeo 2.2                    :  2714.0   13.2   674.5    1400    48      97   517   315   568    23
 197 Fruit 2.1                     :  2700.0    3.5  1335.5    2800    48      76  1029   613  1158    22
 198 Zahak 5.0                     :  2693.8   14.8  1444.5    2600    56      98  1152   585   863    23
 199 Supernova 2.3                 :  2683.0   14.5  1201.0    2400    50      66   950   502   948    21
 200 Fridolin 3.10                 :  2678.6   18.1   615.0    1200    51      76   495   240   465    20
 201 Supernova 2.4                 :  2673.2   10.3   648.5    1400    46      98   501   295   604    21
 202 Orion 06                      :  2649.1   15.5   467.5     900    52      58   352   231   317    26
 203 Monolith 0.4                  :  2646.9   14.1   675.0    1300    52      73   543   264   493    20
 204 Knightx 2.8                   :  2639.4   21.3   507.5    1200    42      61   388   239   573    20
 205 Arasan 14.1                   :  2634.5   23.9   193.5     400    48      55   138   111   151    28
 206 Nalwald 1.9                   :  2632.4   22.7   529.0    1000    53      93   402   254   344    25
 207 Zevra 2.4-r380                :  2616.3   14.6   469.5    1200    39      86   363   213   624    18
 208 BitGenie 6                    :  2602.8   26.6   756.5    1200    63      84   637   239   324    20
 209 MadChess 3.0                  :  2591.7   22.4   404.5    1000    40      59   296   217   487    22
 210 Arasan 13.0                   :  2586.6   28.9   160.0     400    40      75   114    92   194    23
 211 Galjoen 0.41.2                :  2572.2   30.2   437.0     900    49      51   351   172   377    19
 212 Myrddin 0.88                  :  2572.0   30.9   873.0    1400    62      76   699   348   353    25
 213 Jumbo 0.7.0                   :  2566.3   21.0   458.5    1000    46      59   343   231   426    23
 214 Lozza 2.0a                    :  2562.9   28.5   686.5    1200    57      69   515   343   342    29
 215 Galjoen 0.41.1                :  2555.8   20.4   902.0    1700    53      78   738   328   634    19
 216 Arasan 12.2                   :  2547.9   27.0   458.0     800    57      54   392   132   276    17
 217 Zahak 4.0                     :  2546.7   17.7  1194.5    2000    60      78   943   503   554    25
 218 Orion 05                      :  2538.5   19.9   681.5    1300    52      99   515   333   452    26
 219 Nalwald 1.8.1                 :  2519.5   17.7   621.5    1100    57      92   494   255   351    23
 220 Monolith 0.3                  :  2506.9   24.9  1236.5    2400    52      72   931   611   858    25
 221 Jumbo 0.6.10                  :  2502.9   24.6  1015.0    2000    51     100   801   428   771    21
 222 CT800 1.43                    :  2479.9   27.1   633.5    1200    53      51   515   237   448    20
 223 Marvin 2.0                    :  2479.6   34.3   304.5     700    44      82   241   127   332    18
 224 Loki 3.5.0                    :  2470.2   23.5   651.0    1400    47      51   508   286   606    20
 225 Foxsee 7.20.1                 :  2470.0   20.8   981.0    2100    47      67   768   426   906    20
 226 Orion 04                      :  2466.7   19.7   862.5    1800    48      99   648   429   723    24
 227 CT800 1.42                    :  2445.9   18.9  1046.0    2600    40      70   811   470  1319    18
 228 BitGenie 5.h64                :  2441.3   23.5   444.5     900    49      95   340   209   351    23
 229 Jumbo 0.5.3                   :  2428.3   23.1   740.0    1800    41      91   578   324   898    18
 230 Foxsee 7.8                    :  2416.3   23.0   388.5    1300    30      85   279   219   802    17
 231 MinimalChess 06               :  2404.1   24.7   389.5    1000    39      83   273   233   494    23
 232 Zahak 3.0                     :  2391.5   31.9   462.0    1100    42      98   341   242   517    22
 233 Orion 03                      :  2369.2   26.2   455.0    1300    35     100   330   250   720    19
 234 BitGenie 5                    :  2288.3   35.3   312.5    1100    28     ---   203   219   678    20

This is (probably) the last "Gambit Rating List" and look at the low draw rate.

The wait is for CEGT and CCRL to create one themselves.

From experience I know the best engines profit the most, likely because their search is superior.

But who cares.

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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyMon Jul 24, 2023 9:37 pm

Graham is not being stubborn. Graham is being correct.

The opening position in chess is balanced. Why would you force a 4000 Elo chess engine. To play a 1000 Elo opening.

If a chess engine is better. The better chess engine will win. Without manufacturing wins.

As the results show!

If high quality players are close in rating. A high draw rate is what you should expect. This is true in human, and computer chess.

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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyMon Jul 24, 2023 10:03 pm

Depends how you look at it.

What has the GRL proven?

1. The engine order of the GRL is similar to the regular rating lists.
2. The draw rate has dropped significantly.

What statistically happens, example : SF plays a game against an 100 elo lesser engine, 2 possibilities -
1. SF has a favorable (not won) opening, it usually wins.
2. In the reverse game it usually draws, sometimes wins, seldom loses. So on average 1½ for SF.
3. Hardly boring draws.

The challenge for the 100 elo lesser engine is to win the favorable opening and draw the reverse game by a good defense, so also get 1½ out of 2.

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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyMon Jul 24, 2023 10:58 pm

mwyoung wrote:
Graham is not being stubborn. Graham is being correct.

The opening position in chess is balanced. Why would you force a 4000 Elo chess engine. To play a 1000 Elo opening.

If a chess engine is better. The better chess engine will win. Without manufacturing wins.

As the results show!

If high quality players are close in rating. A high draw rate is what you should expect. This is true in human, and computer chess.

That sounds like a straw man argument. I suspect no one's in favor of playing 1000 Elo openings.

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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyMon Jul 24, 2023 11:22 pm

Some of us look at games.
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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyTue Jul 25, 2023 12:40 am

Nezhman wrote:
mwyoung wrote:
Graham is not being stubborn. Graham is being correct.

The opening position in chess is balanced. Why would you force a 4000 Elo chess engine. To play a 1000 Elo opening.

If a chess engine is better. The better chess engine will win. Without manufacturing wins.

As the results show!

If high quality players are close in rating. A high draw rate is what you should expect. This is true in human, and computer chess.

That sounds like a straw man argument. I suspect no one's in favor of playing 1000 Elo openings.

TCEC!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

They are just losing positions.

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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyTue Jul 25, 2023 12:46 am

Admin wrote:
Depends how you look at it.

What has the GRL proven?

1. The engine order of the GRL is similar to the regular rating lists.
2. The draw rate has dropped significantly.

What statistically happens, example : SF plays a game against an 100 elo lesser engine, 2 possibilities -
1. SF has a favorable (not won) opening, it usually wins.
2. In the reverse game it usually draws, sometimes wins, seldom loses. So on average 1½ for SF.
3. Hardly boring draws.

The challenge for the 100 elo lesser engine is to win the favorable opening and draw the reverse game by a good defense, so also get 1½ out of 2.

It has to do with the philosophy of testing. As testers we advocate for both chess engines.

Meaning when you played Anand, or other matches with Rebel. You obviously did not play garbage openings to force a loss. So you could decrease the draw rate.

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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyTue Jul 25, 2023 1:31 am

mwyoung wrote:
Nezhman wrote:
mwyoung wrote:
Graham is not being stubborn. Graham is being correct.

The opening position in chess is balanced. Why would you force a 4000 Elo chess engine. To play a 1000 Elo opening.

If a chess engine is better. The better chess engine will win. Without manufacturing wins.

As the results show!

If high quality players are close in rating. A high draw rate is what you should expect. This is true in human, and computer chess.

That sounds like a straw man argument. I suspect no one's in favor of playing 1000 Elo openings.

TCEC!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

And yet SF wins most of the times.


Quote :
They are just losing positions.

Losing is a big word, 3400+ engines would win, fact is they don't.

A final with 99 draws out of 100 isn't attractive, people leave.

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mwyoung


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Join date : 2020-11-25
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Results of the top ten strongest engines tourney at CCRL Empty
PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyTue Jul 25, 2023 2:26 am

Admin wrote:
mwyoung wrote:
Nezhman wrote:
mwyoung wrote:
Graham is not being stubborn. Graham is being correct.

The opening position in chess is balanced. Why would you force a 4000 Elo chess engine. To play a 1000 Elo opening.

If a chess engine is better. The better chess engine will win. Without manufacturing wins.

As the results show!

If high quality players are close in rating. A high draw rate is what you should expect. This is true in human, and computer chess.

That sounds like a straw man argument. I suspect no one's in favor of playing 1000 Elo openings.

TCEC!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

And yet SF wins most of the times.


Quote :
They are just losing positions.

Losing is a big word, 3400+ engines would win, fact is they don't.

A final with 99 draws out of 100 isn't attractive, people leave.

Exactly!

And now you test the same way. And with no motive for people watching, and making you money by forcing wins. Wins for views is not how real testers test.

And I see you did not play this way. When playing matches with Rebel back in the day.  Why???   We know the answer....

Because you were advocating for your chess engine. And you are not stupid, and did not play garbage openings.

If you are advocating for both chess engines. It is impossible to play a losing opening in chess. As chess start with a equal chess position, and white has no known way to force a win.

As chess engine testers. We are only interested in what the chess engine can force.

-----------------------------------------------------------------------------------

Losing is a big word, 3400+ engines would win, fact is they don't.

A final with 99 draws out of 100 isn't attractive, people leave.

I posted in TCEC own words, that the goal was to use openings with over a pawn advantage to do this very thing. This is just a fact.

And the fact is the best chess engines always wins. With balanced openings.

And I guess I would know, as I have tested many thousands of games with balanced openings.

The results of Chess System Tal and Stockfish 16 prove this point again. And both chess engines are well above 3400+ Elo.


Last edited by mwyoung on Tue Jul 25, 2023 11:22 am; edited 1 time in total

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Nezhman




Posts : 74
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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyTue Jul 25, 2023 7:34 am

mwyoung wrote:
Admin wrote:
Depends how you look at it.

What has the GRL proven?

1. The engine order of the GRL is similar to the regular rating lists.
2. The draw rate has dropped significantly.

What statistically happens, example : SF plays a game against an 100 elo lesser engine, 2 possibilities -
1. SF has a favorable (not won) opening, it usually wins.
2. In the reverse game it usually draws, sometimes wins, seldom loses. So on average 1½ for SF.
3. Hardly boring draws.

The challenge for the 100 elo lesser engine is to win the favorable opening and draw the reverse game by a good defense, so also get 1½ out of 2.

It has to do with the philosophy of testing. As testers we advocate for both chess engines.

Meaning when you played Anand, or other matches with Rebel. You obviously did not play garbage openings to force a loss. So you could decrease the draw rate.

Anand vs Rebel and engine-engine testing is apples and oranges.

Given a choice, a human will go with his favorite lines of play and not play some balloted openings.
You can't really afford to do that as an engine-engine tester, since you'll see the same openings over and over, so you'll have to assign the openings from a book/suite.

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mwyoung

mwyoung


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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyTue Jul 25, 2023 11:32 am

Nezhman wrote:
mwyoung wrote:
Admin wrote:
Depends how you look at it.

What has the GRL proven?

1. The engine order of the GRL is similar to the regular rating lists.
2. The draw rate has dropped significantly.

What statistically happens, example : SF plays a game against an 100 elo lesser engine, 2 possibilities -
1. SF has a favorable (not won) opening, it usually wins.
2. In the reverse game it usually draws, sometimes wins, seldom loses. So on average 1½ for SF.
3. Hardly boring draws.

The challenge for the 100 elo lesser engine is to win the favorable opening and draw the reverse game by a good defense, so also get 1½ out of 2.

It has to do with the philosophy of testing. As testers we advocate for both chess engines.

Meaning when you played Anand, or other matches with Rebel. You obviously did not play garbage openings to force a loss. So you could decrease the draw rate.

Anand vs Rebel and engine-engine testing is apples and oranges.

Given a choice, a human will go with his favorite lines of play and not play some balloted openings.
You can't really afford to do that as an engine-engine tester, since you'll see the same openings over and over, so you'll have to assign the openings from a book/suite.

It is exactly the same thing.

Both sides are TRYING to play the best moves for each side. And are playing what they think is best.

Not playing garbage to force wins, and lower draw rates. So more people will watch the games like TCEC.

When your goal is to force wins, and lower draw rates. And you are not playing the best moves. And you are corrupting the results of the outcome of the games.

And doing so not by the chess engines own hands, but your hands.

The goal is to use as few opening moves as possible to avoid repeat games. CCRL uses 6 to 12 moves as a standard. I use 6 moves as my standard. And playing the best moves for each side.

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Uri Blass




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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyTue Jul 25, 2023 9:57 pm

Nezhman wrote:
mwyoung wrote:
Admin wrote:
Depends how you look at it.

What has the GRL proven?

1. The engine order of the GRL is similar to the regular rating lists.
2. The draw rate has dropped significantly.

What statistically happens, example : SF plays a game against an 100 elo lesser engine, 2 possibilities -
1. SF has a favorable (not won) opening, it usually wins.
2. In the reverse game it usually draws, sometimes wins, seldom loses. So on average 1½ for SF.
3. Hardly boring draws.

The challenge for the 100 elo lesser engine is to win the favorable opening and draw the reverse game by a good defense, so also get 1½ out of 2.

It has to do with the philosophy of testing. As testers we advocate for both chess engines.

Meaning when you played Anand, or other matches with Rebel. You obviously did not play garbage openings to force a loss. So you could decrease the draw rate.

Anand vs Rebel and engine-engine testing is apples and oranges.

Given a choice, a human will go with his favorite lines of play and not play some balloted openings.
You can't really afford to do that as an engine-engine tester, since you'll see the same openings over and over, so you'll have to assign the openings from a book/suite.

Chess engines are not deterministic with many cores so I expect you not to see the same openings over and over.

You can use analysis by the engines to generate some opening book for engines so even with book the engines will never play a move that they never by themselves.

Here is my idea for it:
Step 1:Analyze move 1 of white by the engines when every engine get 10 tries at 1 minute per move and add the different moves that the engine is going to play with white to the engine's opening book
Step 2:Analyze all the new positions that you have in book by all engines when all engines get 10 tries to add for them moves for their black opening book at move 1.
Step 3:Analyze all the positions that engines can get at move 2 of white at 1 minutes per move when every engine get 10 tries and continue in this way.

Note that in this step part of the positions may be relevant only for part of the engines because if engine A never played 1.d4 then the position after 1.d4 d5 is not relevant for it.
Continue in this way.

I believe that even after step 20 you will get more than 100 book lines that are relevant for every pair of top engines.
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Nezhman




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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyWed Jul 26, 2023 5:11 am

Yes, the top engines are not deterministic, so you'll not see the *exact* same game twice, most likely, but over the long haul similar openings will be played, if no book is used, and the tendency will be very drawish.

A better test in my view, is to test engines with a variety of openings: balanced, unbalanced, gambits, to cover the whole gamut of playable, reasonable chess according to human standards, since it is humans who use these engines.


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Nezhman




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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyWed Jul 26, 2023 5:14 am

mwyoung wrote:
Nezhman wrote:
mwyoung wrote:
Admin wrote:
Depends how you look at it.

What has the GRL proven?

1. The engine order of the GRL is similar to the regular rating lists.
2. The draw rate has dropped significantly.

What statistically happens, example : SF plays a game against an 100 elo lesser engine, 2 possibilities -
1. SF has a favorable (not won) opening, it usually wins.
2. In the reverse game it usually draws, sometimes wins, seldom loses. So on average 1½ for SF.
3. Hardly boring draws.

The challenge for the 100 elo lesser engine is to win the favorable opening and draw the reverse game by a good defense, so also get 1½ out of 2.

It has to do with the philosophy of testing. As testers we advocate for both chess engines.

Meaning when you played Anand, or other matches with Rebel. You obviously did not play garbage openings to force a loss. So you could decrease the draw rate.

Anand vs Rebel and engine-engine testing is apples and oranges.

Given a choice, a human will go with his favorite lines of play and not play some balloted openings.
You can't really afford to do that as an engine-engine tester, since you'll see the same openings over and over, so you'll have to assign the openings from a book/suite.

It is exactly the same thing.

Both sides are TRYING to play the best moves for each side. And are playing what they think is best.

Not playing garbage to force wins, and lower draw rates. So more people will watch the games like TCEC.

When your goal is to force wins, and lower draw rates. And you are not playing the best moves. And you are corrupting the results of the outcome of the games.

And doing so not by the chess engines own hands, but your hands.

The goal is to use as few opening moves as possible to avoid repeat games. CCRL uses 6 to 12 moves as a standard. I use 6 moves as my standard. And playing the best moves for each side.

Of course, it can seem all the same to you, but intellect is about the ability to discern differences...
I choose the latter...
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mwyoung

mwyoung


Posts : 880
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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyWed Jul 26, 2023 6:33 am

Nezhman wrote:
mwyoung wrote:
Nezhman wrote:
mwyoung wrote:
Admin wrote:
Depends how you look at it.

What has the GRL proven?

1. The engine order of the GRL is similar to the regular rating lists.
2. The draw rate has dropped significantly.

What statistically happens, example : SF plays a game against an 100 elo lesser engine, 2 possibilities -
1. SF has a favorable (not won) opening, it usually wins.
2. In the reverse game it usually draws, sometimes wins, seldom loses. So on average 1½ for SF.
3. Hardly boring draws.

The challenge for the 100 elo lesser engine is to win the favorable opening and draw the reverse game by a good defense, so also get 1½ out of 2.

It has to do with the philosophy of testing. As testers we advocate for both chess engines.

Meaning when you played Anand, or other matches with Rebel. You obviously did not play garbage openings to force a loss. So you could decrease the draw rate.

Anand vs Rebel and engine-engine testing is apples and oranges.

Given a choice, a human will go with his favorite lines of play and not play some balloted openings.
You can't really afford to do that as an engine-engine tester, since you'll see the same openings over and over, so you'll have to assign the openings from a book/suite.

It is exactly the same thing.

Both sides are TRYING to play the best moves for each side. And are playing what they think is best.

Not playing garbage to force wins, and lower draw rates. So more people will watch the games like TCEC.

When your goal is to force wins, and lower draw rates. And you are not playing the best moves. And you are corrupting the results of the outcome of the games.

And doing so not by the chess engines own hands, but your hands.

The goal is to use as few opening moves as possible to avoid repeat games. CCRL uses 6 to 12 moves as a standard. I use 6 moves as my standard. And playing the best moves for each side.

Of course, it can seem all the same to you, but intellect is about the ability to discern differences...
I choose the latter...

It looks like you can not even discern your ass from a hole in the ground. lol!
And it is just fascinating. When you are trying to get the best results for the chess engine. Not ONE garbage opening was played!

[pgn][Event "game-6 (15 all)"]
[Site "Italy"]
[Date "1998.07.21"]
[Round "?"]
[White "Viswanathan Anand"]
[Black "REBEL (Computer)"]
[Result "1/2-1/2"]
[ECO "A06"]
[WhiteElo "2795"]
[Annotator "Tactical Analysis 6.4"]
[PlyCount "84"]
[EventDate "1998.??.??"]

1. Nf3 d5 2. g3 Bg4 3. Bg2 Nf6 4. O-O Nc6 5. d3 e5 6. h3 {A07: Réti Opening: New York and Capablanca Systems.} Be6 {[#]} 7. a3 $146 {-0.47/25} (7. Ng5 $11 {-0.07/31}) ({Predecessor:} 7. Ng5 Bd7 8. c3 h6 9. Nf3 Bd6 10. Qc2 Qe7 11. e4 dxe4 12. dxe4 g5 13. Nfd2 Bc5 {1-0 Kaiser,W (2410)-Ellinger,H (2300) Bundesliga 9596 Germany 1995 [8]}) 7... Be7 {-0.10/29} (7... Qd7 $15 {-0.47/25 might be stronger.}) 8. b4 $11 a6 9. Bb2 Nd7 {0.43/26} (9... h5 $11 {0.03/33}) 10. Nbd2 $14 O-O 11. e3 f5 12. c4 dxc4 13. dxc4 {-0.38/29} (13. Nxc4 $14 {0.32/29} e4 14. Nd4 Nxd4 15. exd4 (15. Bxd4 c5 $11)) 13... Bf6 (13... e4 $5 14. Nd4 Nxd4 15. exd4 Bf6 $11) 14. Qc2 e4 15. Nd4 Nxd4 16. exd4 c6 17. Rfd1 {-0.86/22} (17. g4 $11 {-0.19/29 keeps the balance.}) 17... Nb6 {-0.48/29} (17... Qc7 $17 {-0.86/22}) 18. Bf1 Qc7 (18... Bxd4 $2 19. Nb3 Bxf2+ 20. Qxf2 $18) 19. Nb3 {-1.16/27} (19. Rac1 $142 {-0.74/27}) 19... Qf7 (19... Rae8 {looks sharper.} 20. Nc5 f4 21. d5 cxd5 22. Rac1 Bxb2 23. Nxe6 Qe5) 20. Na5 {-2.33/25} (20. d5 $17 {-0.98/28 was necessary.} cxd5 21. Nc5) 20... Rfd8 $2 {-0.23/28 [#]} (20... f4 $19 {-2.33/25 Hoping for ...fxg3.} 21. gxf4 Bf5) 21. a4 Rd7 {0.04/29} (21... h5 $15 {-0.42/28}) 22. b5 $1 $11 axb5 23. axb5 Rc7 24. c5 (24. Qb3 $5 cxb5 25. Qxb5 $14) 24... cxb5 $1 25. Bxb5 {-0.42/27} (25. Nxb7 $11 {0.03/31} Rxb7 26. d5 (26. cxb6 Rc8 $15) 26... Bxd5 27. cxb6) 25... Rcc8 {-0.05/34} (25... Rf8 $15 {-0.42/27}) 26. Qe2 (26. Bc6 {is more complex.} Rxa5 27. Rxa5 Rxc6 28. d5) 26... Nd5 27. Nc4 Be7 28. Ne5 $36 {Black is under pressure.} Qf6 {0.75/22} (28... Qf8 $1 $11 {0.04/30}) 29. Bc4 $16 {White is more active.} Qh6 {1.82/22} (29... Qf8 $16 {0.84/29 was called for.}) 30. h4 $18 Kh8 {2.92/28} (30... Qf6 $142 {1.85/27} 31. Qc2 e3) 31. Bc1 Rxa1 {4.97/29} (31... g5 {2.76/27}) 32. Bxh6 Nc3 33. Rxa1 ({Not} 33. Bxg7+ Kxg7 34. Rxa1 Nxe2+ 35. Bxe2 Bf6 $11) 33... Nxe2+ 34. Bxe2 gxh6 35. Ra7 $2 {0.00/53} ({White has to play} 35. Bc4 $18 {3.22/25} Bxc4 36. Nxc4) 35... Bf6 $11 {The position is equal.} 36. Rxb7 {[#] aiming for Rb6.} Bxe5 37. dxe5 {And now Rb6 would win.} Rxc5 {KRB-KRB} 38. Re7 Bd5 39. Rd7 Bg8 40. Re7 Bd5 41. Rd7 Bg8 42. Re7 Bd5 {Never resign too early!   Weighted Error Value: White=0.32/Black=0.37.  Missed win:     White=1     Black=1      Mistake:       White=6     Black=9      Inaccurate:     White=2     Black=1      OK:         White=9     Black=13     Best:         White=2     Black=4      Strong:       White=1     Black=1} 1/2-1/2

[/pgn]

[pgn][Event "game-2 (Blitz 5:00 + 0:05 Fischer)"]
[Site "Italy"]
[Date "1998.07.21"]
[Round "?"]
[White "Viswanathan Anand"]
[Black "REBEL (Computer)"]
[Result "0-1"]
[ECO "D02"]
[WhiteElo "2795"]
[Annotator "Tactical Analysis 6.4"]
[PlyCount "58"]
[EventDate "1998.??.??"]
[EventType "blitz"]

1. d4 d5 2. Nf3 Nf6 3. g3 g6 4. Bg2 Bg7 5. O-O O-O 6. b3 c5 7. Bb2 Ne4 {0.12/25} (7... cxd4 $15 {-0.64/22} 8. Nxd4 e5) 8. c3 {-0.28/24 A05: Réti Opening: 1 Nf3 Nf6.} (8. Qc1 $142 {0.12/25}) 8... Nc6 $11 9. e3 {[#]} Bg4 $146 ({Predecessor:} 9... e5 10. Nxe5 Nxe5 11. dxe5 Bxe5 12. Bxe4 dxe4 13. Qe2 Qf6 14. Nd2 Bf5 15. Nc4 Bxc3 16. Bxc3 Qxc3 17. Nd6 Qe5 18. Nxb7 Qc7 {0-1 Ory,J-Van Gaalen,B (2390) Ghent op 16th 1993}) 10. h3 {Black has an edge.} cxd4 11. cxd4 (11. hxg4 dxc3 12. Nxc3 Bxc3 13. Bxc3 Nxc3 $17) 11... Bf5 12. Nfd2 Nf6 13. Nc3 Nb4 14. Nf3 $1 Nd3 {Against Ne5} 15. Ba3 {aiming for Nh4.} Rc8 {0.22/29} (15... Qa5 $142 $1 {-0.25/30} 16. Na4 b5) 16. Ne2 {Threatening Nh4.} Be4 17. Nh2 {0.00/36} (17. Ng5 $14 {0.42/26 deserves consideration.}) 17... Bh6 18. Qd2 {-0.99/25} (18. Kh1 $11 {0.00/28 remains equal.}) 18... Re8 {-0.28/29} ({Black should try} 18... Nxf2 $1 $17 {-0.99/25} 19. Kxf2 (19. Rxf2 Rc2 $15 {Deflection}) 19... Rc2) 19. Ng4 Nxg4 20. hxg4 {Black must now prevent f3.} Qc7 (20... e5 $5) 21. Rfd1 {-0.49/32} (21. Nf4 $11 {0.04/33} Nxf4 22. gxf4 Bxg2 23. Kxg2) 21... Qc2 $1 $15 22. Kf1 Qxd2 {0.00/36} (22... e5 $15 {-0.54/27}) 23. Rxd2 $11 b5 24. f3 {-0.77/28} (24. Bxe4 $11 {0.21/32} dxe4 25. Nc1) 24... Bxe3 $17 25. Rdd1 {[#]} f5 {Hoping for ...fxg4! Black is much more active.} 26. fxe4 fxe4 27. Rxd3 $4 {-3.89/29} exd3 $19 28. Nf4 {[#]} Rc2 $1 {Threatens to win with ...Rf2+.} ({Not} 28... Bxd4 29. Rd1 e6 30. Nxe6 {Remove Defender} Rxe6 31. Bxd5 $11) 29. Bxd5+ {[#]} e6 $1 {Weighted Error Value: White=0.56/Black=0.18 (very precise) .  Loses game:     White=1     ---        Mistake:       White=4     Black=3      Inaccurate:     White=1     Black=1      OK:         White=4     Black=6      Best:         White=1     Black=1      Strong:       White=1     Black=2      Brilliant:       ---       Black=1} 0-1

[/pgn]


Last edited by mwyoung on Wed Jul 26, 2023 8:08 am; edited 3 times in total
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mwyoung

mwyoung


Posts : 880
Join date : 2020-11-25
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Results of the top ten strongest engines tourney at CCRL Empty
PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyWed Jul 26, 2023 6:55 am

[pgn][Event "game-1 (blitz 5:00 + 0:05 Fischer)"]
[Site "Italy"]
[Date "1998.07.21"]
[Round "?"]
[White "REBEL (Computer)"]
[Black "Viswanathan Anand"]
[Result "1-0"]
[ECO "D87"]
[BlackElo "2795"]
[Annotator "Tactical Analysis 6.4"]
[PlyCount "51"]
[EventDate "1998.??.??"]
[EventType "blitz"]

1. d4 {Lautier,Joel} Nf6 2. c4 g6 3. Nc3 d5 4. cxd5 Nxd5 5. e4 Nxc3 6. bxc3 Bg7 7. Bc4 O-O 8. Ne2 c5 9. O-O Nc6 10. Be3 Bg4 11. f3 Bd7 12. Rb1 Qc7 {[#]} 13. Nf4 $146 {D87: Exchange Grünfeld: Classical Line: Variations without ...cxd4.} ({Predecessor:} 13. dxc5 Na5 14. Bb5 Rfd8 15. Qa4 e5 16. Bxd7 Rxd7 17. Rfd1 Rad8 18. Rxd7 Rxd7 19. Rd1 Rxd1+ 20. Qxd1 Nc4 {1-0 Lautier,J (2560)-Kozul,Z (2560) Biel SKA 1991 (5)}) 13... e6 14. Be2 Ne7 {0.69/23} ({Better is} 14... cxd4 $11 {0.17/23} 15. cxd4 Ne7) 15. Qb3 {0.29/25} (15. dxc5 $14 {0.69/23} Be5 16. g3) 15... b6 16. dxc5 bxc5 17. Qa3 Be5 18. g3 {White is more active.} (18. Qxc5 Bxf4 19. Qxc7 Bxc7 $17) 18... Bd6 {1.62/22} (18... Nc6 $16 {0.84/27 was necessary.}) 19. Rfd1 $18 {Rxd6! would now be deadly.} Rfb8 $2 {3.30/23 [#]} (19... Nc6 {1.62/27} 20. Rxd6 (20. Bxc5 Bxc5+ 21. Qxc5 Rfc8 $16) 20... Qxd6) 20. Rxb8+ $1 Rxb8 {[#]} 21. Rxd6 $1 {Remove Defender} Qxd6 22. Bxc5 Qd2 ({Less strong is} 22... Rb1+ 23. Kg2 Qd2 24. Bxe7 $16) 23. Bxe7 {A strong pair of Bishops.} Rb7 (23... e5 $2 24. Qxa7 (24. Qd6 Rb1+ 25. Kg2 Qxd6 $17) 24... Re8 25. Nd5 Qxe2 26. Qxd7 $18) 24. Qa5 {Intending Qd8+ and mate.} Be8 $2 {4.58/25} (24... Bb5 {2.76/24 keeps fighting.}) 25. Bb4 Qe3+ 26. Kg2 {Black got outplayed after the opening. Weighted Error Value: White=0.18 (very precise) /Black=0.58. Mistake: White=1 Black=4 Inaccurate: White=1 Black=2 OK: White=4 Black=2 Best: White=3 --- Strong: White=1 --- Brilliant: White=1 ---} 1-0

[/pgn]

[pgn] [Event "game-3 (blitz 5:00 + 0:05 Fischer)"]
[Site "Italy"]
[Date "1998.07.21"]
[Round "?"]
[White "REBEL (Computer)"]
[Black "Viswanathan Anand"]
[Result "1-0"]
[ECO "B06"]
[BlackElo "2795"]
[Annotator "Tactical Analysis 6.4"]
[PlyCount "123"]
[EventDate "1998.??.??"]
[EventType "blitz"]

1. d4 {Har Zvi,Ronen} d6 2. e4 g6 3. Nc3 Bg7 4. f4 c6 5. Nf3 Bg4 6. Be3 Nd7 7. h3 Bxf3 8. Qxf3 (8. gxf3 $6 e6 $14) 8... e6 {B06: Modern Defence.} 9. O-O-O {[#]} d5 $146 ({Predecessor:} 9... Ne7 10. g4 Qa5 11. Kb1 O-O-O 12. Bd3 d5 13. exd5 Nxd5 14. Nxd5 Qxd5 15. Qe2 Nb6 16. c4 {½-½ Campora,D (2555)-Granda Zuniga,J (2620) Leon 1997 (9)}) 10. g4 {0.72/26} (10. f5 $18 {1.65/25}) 10... Ne7 {1.28/21} (10... dxe4 $142 {0.72/26} 11. Nxe4 Ndf6) 11. h4 {0.55/28} (11. e5 $16 {1.28/21}) 11... b5 {1.61/27} (11... dxe4 $14 {0.55/28} 12. Nxe4 Nf6) 12. h5 {0.16/26} (12. exd5 $18 {1.61/27} cxd5 13. f5 (13. Bxb5 h5 $14)) 12... b4 $11 13. h6 Bf8 14. Ne2 dxe4 15. Qxe4 Nd5 {0.77/21 [#]} (15... Nf6 $1 $11 {0.00/28} 16. Qg2 a5) 16. Bg2 {0.13/28} (16. Bd2 $1 $16 {0.77/21}) 16... Be7 {0.50/27} (16... N7f6 $11 {0.13/28} 17. Qf3 Bd6) 17. Bd2 $14 O-O 18. Qd3 {White is more active.} N7f6 19. g5 Ne8 20. Ng3 {-0.41/27} (20. c3 $11 {0.00/40}) 20... a5 21. Rde1 Nd6 22. Qe2 Re8 23. Rhf1 {-1.14/23} ({White should try} 23. Ne4 $15 {-0.70/24}) 23... Bf8 24. Ne4 Nf5 25. Qd3 Qb6 {Inhibits Nc5.} 26. c3 {-1.75/23} (26. Nf2 $17 {-1.30/26 was worth a try.}) 26... bxc3 $19 27. Bxc3 Red8 28. Bh3 $2 {-3.39/25} (28. Kb1 {-1.71/25}) 28... Be7 $2 {-0.89/25} (28... Nxc3 $19 {-3.39/25 and Black stays clearly on top.} 29. Nxc3 (29. Nf6+ $2 Kh8 $19) 29... Nxd4) 29. Bxf5 $17 exf5 30. Nd2 Qc7 {-0.85/24} (30... Qb5 $142 {-1.26/27} 31. Nc4 a4) 31. Rg1 $2 {-2.92/21} (31. Kb1 $17 {-0.85/24 is a better defense.}) 31... Bd6 (31... Nxf4 $2 32. Qf3 Nd5 33. Kb1 $19) 32. Kb1 Bxf4 33. Nc4 a4 34. Bd2 Re8 {-1.25/26} (34... Bxd2 $19 {-1.68/24} 35. Qxd2 Nf4) 35. Rxe8+ Rxe8 36. Qc2 {-1.77/23} (36. a3 $17 {-0.96/27}) 36... Bxd2 $19 37. Qxd2 Re4 {0.00/39} (37... Qe7 $17 {-1.38/24} 38. a3 Qe4+ 39. Ka1 Ne3) 38. Rc1 $11 Ne7 39. Qc3 Nd5 40. Qd2 Re6 41. Ne5 {next Qc2 is good for White.} Qb6 42. Rc4 Qb5 {Hoping for ...Rxe5!} 43. Rc5 Qf1+ 44. Qc1 Qxc1+ 45. Kxc1 {Endgame. KRN-KRN} f6 46. gxf6 Nxf6 {aiming for ...g5.} 47. Ra5 Kf8 48. Ra8+ Ke7 49. Rxa4 Rd6 50. Rc4 g5 {White must now prevent ...g4.} 51. a4 g4 {Threatens to win with ...f4.} 52. a5 g3 {...Nd5 is the strong threat.} 53. Rc3 $2 {-2.82/28} (53. Rc2 f4 54. Re2 (54. Nxc6+ $2 Rxc6 {Promotion} 55. Rxc6 g2 $19) (54. a6 c5 $17) 54... Kd8 $17) (53. a6 $11 {0.00/35 and White has nothing to worry.}) 53... f4 $2 {0.00/51} (53... Rxd4 $2 54. Nxc6+ (54. Rxg3 Kd6 $14) 54... Kd7 55. Nxd4 $18) ({Black should play} 53... Ne4 $19 {-2.82/28} 54. Rc2 Ke6) 54. a6 $1 g2 (54... Rxd4 $2 55. Nxc6+ Kd6 56. Nxd4 $18) 55. Nf3 Nd5 56. a7 Nc7 $2 {5.71/28 [#]} (56... Rd8 $1 $14 {0.32/27} 57. Rb3 Ra8) 57. Rb3 $1 $18 {White is clearly winning.} ({Stronger than} 57. Rc2 Rg6 58. Kd2 Kd6 $15) 57... Rd8 58. Rb8 Kd7 59. Kd1 Na8 60. Ke2 Kc7 61. Rxd8 Kxd8 62. Kf2 {White used his chance.   Weighted Error Value: White=0.34/Black=0.36.  Loses game:     White=2     Black=1      Missed win:     ---       Black=2      Mistake:       White=9     Black=7      Inaccurate:     White=2     Black=2      OK:         White=20     Black=18     Best:         ---       Black=5      Strong:       White=2     ---} 1-0

[/pgn]


Last edited by mwyoung on Wed Jul 26, 2023 7:47 am; edited 1 time in total
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mwyoung

mwyoung


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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyWed Jul 26, 2023 7:08 am

[pgn][Event "game-4 (Blitz 5:00 + 0:05 Fischer)"]
[Site "Italy"]
[Date "1998.07.21"]
[Round "?"]
[White "Viswanathan Anand"]
[Black "REBEL (Computer)"]
[Result "1-0"]
[ECO "A12"]
[WhiteElo "2795"]
[Annotator "Tactical Analysis 6.4"]
[PlyCount "66"]
[EventDate "1998.??.??"]
[EventType "blitz"]

1. c4 c6 2. Nf3 d5 3. b3 Bg4 4. Bb2 Nd7 5. e3 Ngf6 6. h3 Bxf3 7. Qxf3 e6 8. Nc3 {[#] A12: English Opening: 1...c6 with b3 by White.} dxc4 $146 ({Predecessor:} 8... Bd6 9. cxd5 exd5 10. Qf5 Qe7 11. Be2 O-O 12. O-O Rfe8 13. Rac1 a5 14. Rc2 Bb8 15. h4 Qd6 {0-1 Taimanov,M (2540)-Vaganian,R (2550) URS-ch44 Final Moscow 1976 (7)}) 9. bxc4 Ne5 10. Qe2 {White is slightly better.} Bb4 11. f4 {-0.56/26} ({White should try} 11. g3 $14 {0.64/26}) 11... Bxc3 12. Bxc3 Ne4 $1 {[#] White must now prevent ...Qh4+.} 13. O-O-O {-1.54/27} (13. Bxe5 $15 {-0.54/25} Qh4+ 14. Kd1 (14. g3 Qxg3+ 15. Kd1 Nf2+ 16. Kc2 Nxh1 $17) 14... Nf2+ 15. Kc2 Nxh1 16. Rb1 (16. Bxg7 Ng3 $17)) 13... Ng3 $2 {3.19/26 Loses the game.} (13... Nd7 $17 {-1.54/27 ...Ng3 would now be deadly.} 14. Rh2 (14. Bxg7 Rg8 $17) 14... Nxc3 15. dxc3 Qc7) 14. Qe1 $18 Nxh1 15. Bxe5 Qa5 (15... f6 $2 16. Bc3 $18) 16. Be2 Qxa2 17. Qxh1 O-O 18. g4 ({Weaker is} 18. Bb2 f5 19. d3 Qb3 $16) 18... a5 19. Qe4 a4 20. Qc2 Qxc2+ 21. Kxc2 Rfc8 22. Kb2 a3+ 23. Ka2 f6 24. Bc3 Ra7 25. Rb1 {White is clearly winning.} Kf8 26. h4 Ke8 27. g5 Ke7 28. Rg1 fxg5 29. hxg5 c5 30. Bxg7 Kf7 31. Bc3 Rc7 32. Rh1 Ke8 33. Bg4 Re7 {Weighted Error Value: White=0.15 (very precise) /Black=0.35. Loses game: --- Black=1 Mistake: White=2 --- OK: White=11 Black=5 Best: White=2 --- Strong: --- Black=1} 1-0

[/pgn]

[pgn][Event "game-5 (15:00 all)"]
[Site "Italy"]
[Date "1998.07.21"]
[Round "?"]
[White "REBEL (Computer)"]
[Black "Viswanathan Anand"]
[Result "1-0"]
[ECO "B18"]
[BlackElo "2795"]
[Annotator "Tactical Analysis 6.4"]
[PlyCount "55"]
[EventDate "1998.??.??"]

1. e4 c6 2. d4 d5 3. Nc3 dxe4 4. Nxe4 Bf5 5. Ng3 Bg6 6. h4 h6 7. h5 Bh7 8. Nf3 Nf6 9. Bd3 Bxd3 10. Qxd3 e6 11. Bd2 Be7 12. O-O-O O-O 13. Ne5 {-0.15/28 B19: Classical Caro-Kann: 4...Bf5 main line.} (13. Ne4 $14 {0.33/28 is more appropriate.}) 13... Nbd7 14. f4 c5 {[#]} 15. Bc3 $146 {Black has an edge.} ({Predecessor:} 15. Nxd7 Qxd7 16. Bc3 Qd5 17. Kb1 c4 18. Qf3 Qxf3 19. gxf3 Bd6 20. Rhg1 Nd5 21. Ne2 {0-1 Regber,K-Hirsch,S (2225) Ruhrgebiet VK3-chT 9596 Germany 1995}) 15... Nd5 16. dxc5 Nxc5 17. Qf3 Rc8 18. Nf5 {[#] Deflection} exf5 19. Rxd5 Qc7 20. Qh3 Ne4 {And now ...Bb4! would win.} 21. Rd7 Qc5 {Hoping for ...Nf2.} 22. Nd3 {-0.68/33 Repels Nf2} (22. Rhd1 $1 $11 {-0.30/29}) 22... Qc4 $1 $15 23. Rxe7 {Kb1 is the strong threat.} Qxa2 ({Much worse is} 23... Nxc3 24. bxc3 Qxc3 25. Re2 (25. Qxf5 $2 Qxc2#) 25... Qa1+ 26. Kd2 Qc3+ 27. Kc1 (27. Kd1 Qa1+ 28. Kd2 Qc3+ 29. Kd1 Qa1+ 30. Kd2 $11) 27... Qa1+ 28. Kd2 Qc3+ 29. Kd1 $11) 24. Rxe4 $1 fxe4 $40 {Black has some attack.} 25. Nb4 {-1.53/28} (25. Nf2 $1 $15 {-0.70/28}) 25... Qa1+ $17 {Black has strong compensation. Black is clearly better.} 26. Kd2 Rfd8+ 27. Ke2 {[#]} Qa4 {Threatens to win with ...a5.} 28. Qf5 {An entertaining game by REBEL (Computer). Weighted Error Value: White=0.14 (very precise) /Black=0.03 (flawless) . Mistake: White=2 --- Inaccurate: White=1 --- OK: White=5 Black=6 Best: White=3 Black=3 Strong: White=1 Black=1 . Loss on time!?} 1-0

[/pgn]
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mwyoung

mwyoung


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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyWed Jul 26, 2023 7:37 am

[pgn][Event "game-7 (40/2:00 all 1:00)"]
[Site "Italy"]
[Date "1998.07.22"]
[Round "?"]
[White "Viswanathan Anand"]
[Black "REBEL (Computer)"]
[Result "1/2-1/2"]
[ECO "D07"]
[WhiteElo "2795"]
[Annotator "Tactical Analysis 6.4"]
[PlyCount "80"]
[EventDate "1998.??.??"]

1. d4 d5 2. c4 Nc6 3. e3 e5 4. Nf3 Bg4 5. Nc3 exd4 {[#]} 6. Nxd5 $146 {D07: Queen's Gambit: Chigorin Defence.} ({Predecessor:} 6. exd4 Bxf3 7. Qxf3 Nxd4 8. Qd1 dxc4 9. Bxc4 Nf6 10. O-O Be7 11. Be3 Nf5 12. Qb3 Nd6 {½-½ Kraidman,Y-Peretz,M Nathanya-10 GM 1971 (5)}) 6... Nf6 7. Qb3 $1 Bxf3 {0.80/28} (7... Rb8 $14 {0.32/26}) 8. gxf3 $16 {White is better.} Rb8 9. Bd2 {White is more active.} Bd6 10. O-O-O (10. Rg1 {keeps more tension.} O-O 11. e4 Re8 12. O-O-O) 10... O-O 11. Kb1 {0.56/26} (11. f4 $16 {1.03/26}) 11... Nxd5 $14 12. cxd5 Ne5 13. Be2 $1 {f4 would now be deadly.} Re8 14. h4 c5 15. f4 Nd7 16. Bf3 {0.05/25} (16. Qc2 $14 {0.43/26}) 16... b5 $11 {...c4 is the strong threat.} 17. Qd3 Qf6 18. Bc1 {-0.48/29} (18. Rhg1 $11 {0.00/23}) 18... dxe3 {0.00/34} (18... a5 $1 $15 {-0.48/29}) 19. fxe3 c4 20. Qc2 Nc5 $1 21. h5 Nd3 {0.40/27} (21... Rb7 $11 {0.00/35}) 22. Rxd3 $1 $14 cxd3 23. Qxd3 Rec8 24. Bd2 {White has compensation.} b4 25. Be4 {0.00/29} (25. Bd1 $14 {0.47/27 is superior.}) 25... Qh6 26. Bg2 {-0.43/23} (26. Bf3 $11 {0.17/26}) 26... Rc7 {0.00/45} (26... a5 $1 $15 {-0.43/23}) 27. Rf1 {-0.69/23} ({White should play} 27. Bf3 $11 {0.00/45}) 27... b3 $1 $15 (27... Qxh5 28. Rh1 Qg6 29. Be4 $11) 28. e4 $2 {-3.06/24 [#]} (28. axb3 $15 {-0.59/27} Rcb7 29. Bc3) 28... bxa2+ $19 (28... Qxh5 29. e5 bxa2+ 30. Ka1 $16 (30. Kxa2 Rcb7 $11)) 29. Ka1 Rcb7 (29... Qxh5 30. e5 Rcb7 31. exd6 Rxb2 32. d7 $14) 30. Bc1 {-4.05/23} (30. Bc3 $142 {-2.89/24} Bxf4 31. d6 Qxd6 32. Qxd6 Bxd6 33. e5) 30... Bc5 (30... Qxh5 31. e5 Bxe5 32. fxe5 Qxe5 33. Qc2 $11) 31. e5 Rb3 ({Less strong is} 31... Qxh5 32. Rh1 Qg6 33. Be4 $18) 32. Qc2 Bd4 {[#] aiming for ...Qb6.} 33. d6 Bxb2+ $2 {0.00/22} ({Don't take} 33... Qxh5 34. d7 Rd8 35. Qxb3 $18) (33... Qe6 $19 {-4.13/25} 34. Bc6 R3b4) 34. Bxb2 $11 {The position is equal.} Rxb2 35. Qxb2 Rxb2 36. Kxb2 $19 {KQ-KRB} g5 ({Much weaker is} 36... Qxh5 $6 37. Rc1 Qg4 38. Bf3 $17) 37. Bf3 gxf4 38. Rd1 Qe6 39. d7 {Chess con chili.} Qxe5+ 40. Kxa2 Qa5+ {And White is the lucky defender. Weighted Error Value: White=0.29 (precise) /Black=0.32. Loses game: White=1 --- Missed win: --- Black=1 Mistake: White=7 Black=4 Inaccurate: --- Black=1 OK: White=10 Black=14 Best: White=1 Black=4 Strong: White=3 Black=2} 1/2-1/2

[/pgn]

[pgn][Event "game-8 (40/2:00 all 1:00)"]
[Site "Italy"]
[Date "1998.07.23"]
[Round "?"]
[White "REBEL (Computer)"]
[Black "Viswanathan Anand"]
[Result "0-1"]
[ECO "E12"]
[BlackElo "2795"]
[Annotator "Tactical Analysis 6.4"]
[PlyCount "75"]
[EventDate "1998.??.??"]

1. d4 Nf6 2. c4 e6 3. Nf3 b6 4. a3 Bb7 5. Nc3 d5 6. cxd5 Nxd5 7. Qc2 Nxc3 8. bxc3 Nd7 9. e4 c5 10. Bf4 {E12: Queen's Indian: Unusual White 4th moves, 4 a3, 4 Nc3 Bb7 5 a3 and 4 Nc3 Bb7 .} Qc8 $5 {[#] Leaves trodden paths.} 11. Bb5 $146 ({Predecessor:} 11. d5 exd5 12. exd5 Be7 13. Rd1 O-O 14. Bd3 g6 15. c4 b5 16. O-O b4 17. h4 Qd8 {1-0 Korotylev,A (2435)-Saulin,D (2395) Moscow-ch 1996 (3)}) 11... a6 {Black is weak on the dark squares} 12. Bxd7+ {White has an edge.} Qxd7 13. Ne5 Qc8 {Strongly threatening ...cxd4.} 14. Qd3 {0.00/33} (14. Nc4 $14 {0.38/22} Qc6 15. d5 {Decoy} exd5 16. exd5 Qxd5 17. Nxb6 Qe6+ 18. Qe2) 14... b5 {0.80/25 [#]} (14... Bd6 $11 {0.00/33 keeps the balance.}) 15. Qf3 $1 $16 Bd6 {[#]} 16. Nxf7 $1 {Discovered Attack, Double Attack} Bxf4 17. Nxh8 Qc7 18. Qh5+ {-0.08/25} ({Better is} 18. O-O $16 {1.15/27}) 18... g6 $11 19. Nxg6 hxg6 20. Qxg6+ (20. Qxc5 $2 Qxc5 21. dxc5 Rc8 $17) 20... Qf7 {Active counter play!} 21. Qxf7+ Kxf7 22. g3 Bh6 {...cxd4 is the strong threat.} (22... Bxe4 $2 23. f3 $18) 23. f3 cxd4 24. cxd4 Rc8 25. h4 Rc2 {Black has compensation.} 26. g4 {[#] Hoping for g5.} Be3 {0.00/25} (26... Bf4 $1 $17 {-0.71/25}) 27. h5 $1 Kg7 28. Rd1 a5 {aiming for ...Bf2+.} 29. d5 $2 {-1.77/24} (29. Rd3 $1 $11 {0.00/25 and White is okay.}) 29... exd5 $19 30. Rh3 $2 {-4.57/21} (30. exd5 Bf2+ 31. Kf1 Bc5 $19) (30. h6+ {-1.81/21} Bxh6 31. Rh5) 30... b4 {Black is clearly winning.} (30... dxe4 31. Rd7+ Kh6 32. Rxb7 $18) 31. axb4 axb4 32. f4 Bf2+ {A strong pair of Bishops.} (32... Bxf4 33. exd5 Bd6 34. h6+ Kh7 35. Ra1 $15) 33. Kf1 Bc5 {And now ...Ba6+ would win.} (33... dxe4 34. Rd7+ Kg8 35. Rxb7 $18) (33... Ba6+ $2 34. Kg2 $19) 34. Ke1 (34. exd5 $2 {loses.} Ba6+ 35. Rdd3 Rd2) 34... d4 ({Much less strong is} 34... dxe4 35. h6+ Kg6 36. Rd7 $18) ({But not} 34... Bf2+ $2 35. Kf1 d4 36. e5 $19) 35. e5 Rc3 36. Rh2 b3 37. h6+ Kh7 38. Rb2 {Weighted Error Value: White=0.46/Black=0.09 (flawless) . Loses game: White=1 --- Mistake: White=3 Black=2 Inaccurate: White=1 Black=1 OK: White=11 Black=14 Best: White=3 Black=4 Strong: White=1 --- Brilliant: White=1 ---} 0-1

[/pgn]
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Nezhman




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Results of the top ten strongest engines tourney at CCRL Empty
PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyWed Jul 26, 2023 11:06 pm

mwyoung wrote:
Nezhman wrote:
mwyoung wrote:
Nezhman wrote:
mwyoung wrote:
Admin wrote:
Depends how you look at it.

What has the GRL proven?

1. The engine order of the GRL is similar to the regular rating lists.
2. The draw rate has dropped significantly.

What statistically happens, example : SF plays a game against an 100 elo lesser engine, 2 possibilities -
1. SF has a favorable (not won) opening, it usually wins.
2. In the reverse game it usually draws, sometimes wins, seldom loses. So on average 1½ for SF.
3. Hardly boring draws.

The challenge for the 100 elo lesser engine is to win the favorable opening and draw the reverse game by a good defense, so also get 1½ out of 2.

It has to do with the philosophy of testing. As testers we advocate for both chess engines.

Meaning when you played Anand, or other matches with Rebel. You obviously did not play garbage openings to force a loss. So you could decrease the draw rate.

Anand vs Rebel and engine-engine testing is apples and oranges.

Given a choice, a human will go with his favorite lines of play and not play some balloted openings.
You can't really afford to do that as an engine-engine tester, since you'll see the same openings over and over, so you'll have to assign the openings from a book/suite.

It is exactly the same thing.

Both sides are TRYING to play the best moves for each side. And are playing what they think is best.

Not playing garbage to force wins, and lower draw rates. So more people will watch the games like TCEC.

When your goal is to force wins, and lower draw rates. And you are not playing the best moves. And you are corrupting the results of the outcome of the games.

And doing so not by the chess engines own hands, but your hands.

The goal is to use as few opening moves as possible to avoid repeat games. CCRL uses 6 to 12 moves as a standard. I use 6 moves as my standard. And playing the best moves for each side.

Of course, it can seem all the same to you, but intellect is about the ability to discern differences...
I choose the latter...

It looks like you can not even discern your ass from a hole in the ground. lol!

I could say a lot worse about you, but I don't have to - you did it for me!

I pointed out two logical fallacies in the posts I replied to, and then all you have left is ad hominem insults. Smile
For a guy who mentions 'logic' in his sig...
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mwyoung

mwyoung


Posts : 880
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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyWed Jul 26, 2023 11:42 pm

Nezhman wrote:
mwyoung wrote:
Nezhman wrote:
mwyoung wrote:
Nezhman wrote:
mwyoung wrote:
Admin wrote:
Depends how you look at it.

What has the GRL proven?

1. The engine order of the GRL is similar to the regular rating lists.
2. The draw rate has dropped significantly.

What statistically happens, example : SF plays a game against an 100 elo lesser engine, 2 possibilities -
1. SF has a favorable (not won) opening, it usually wins.
2. In the reverse game it usually draws, sometimes wins, seldom loses. So on average 1½ for SF.
3. Hardly boring draws.

The challenge for the 100 elo lesser engine is to win the favorable opening and draw the reverse game by a good defense, so also get 1½ out of 2.

It has to do with the philosophy of testing. As testers we advocate for both chess engines.

Meaning when you played Anand, or other matches with Rebel. You obviously did not play garbage openings to force a loss. So you could decrease the draw rate.

Anand vs Rebel and engine-engine testing is apples and oranges.

Given a choice, a human will go with his favorite lines of play and not play some balloted openings.
You can't really afford to do that as an engine-engine tester, since you'll see the same openings over and over, so you'll have to assign the openings from a book/suite.

It is exactly the same thing.

Both sides are TRYING to play the best moves for each side. And are playing what they think is best.

Not playing garbage to force wins, and lower draw rates. So more people will watch the games like TCEC.

When your goal is to force wins, and lower draw rates. And you are not playing the best moves. And you are corrupting the results of the outcome of the games.

And doing so not by the chess engines own hands, but your hands.

The goal is to use as few opening moves as possible to avoid repeat games. CCRL uses 6 to 12 moves as a standard. I use 6 moves as my standard. And playing the best moves for each side.

Of course, it can seem all the same to you, but intellect is about the ability to discern differences...
I choose the latter...

It looks like you can not even discern your ass from a hole in the ground. lol!

I could say a lot worse about you, but I don't have to - you did it for me!

I pointed out two logical fallacies in the posts I replied to, and then all you have left is ad hominem insults. Smile
For a guy who mentions 'logic' in his sig...

You gave no logical anything. How does what I wrote. Have anything to do with what you wrote. lol!

And what does that have to do with playing High Tier openings vs Garbage openings or LOW Tier openings. For the purpose of just lowing the draw rate and distorting the game outcome data.
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Admin
Admin
Admin


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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyThu Jul 27, 2023 12:00 am

mwyoung wrote:
Not ONE garbage opening was played!

This was 1998 just one year after the Deep Blue victory over Kasparov, computer chess still in the stone age. The goal was to rely on the then strongest point of a computer which at the same time is the weakest part of the human, create tactics on the board, not necessarily by playing the strongest move. Whether that worked or not is up to everybody's opinion, point is it did not work at all against other engines. It was a strategy that worked IMO.

Fast forward 25 years. it's 2023, Rebel is 800 elo stronger, the result: draws, draws and draws, boring....

So now I am busy to create a net that plays more risky at the cost of some (not much) elo in the hope to see more fireworks on the board and to reduce draws and if the inevitable draws happen they are at least less boring. It's another strategy, this time not to win but to keep my interest in computer chess alive.

Look, I am not arguing the standard way of testing with balanced openings, that is just fine and should be kept. I am advocating a secondary important rating list to keep computer chess alive. None of the 100 positions I used for the GRL is lost and look at the low draw rate and replay some games.
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Admin
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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyThu Jul 27, 2023 12:04 am

mwyoung wrote:
For the purpose of just lowing the draw rate and distorting the game outcome data.

So what's your view on TCEC, the real world championship or not?
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mwyoung

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PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyThu Jul 27, 2023 12:28 am

Admin wrote:
mwyoung wrote:
For the purpose of just lowing the draw rate and distorting the game outcome data.

So what's your view on TCEC, the real world championship or not?

I have wrote about this 100 times. TCEC is not watched, or paid attention too. I could not tell you even who is playing.

TCEC is TRASH for using gamed openings.

And I know who the world champ is long before TCEC existed, and I know today.


Last edited by mwyoung on Thu Jul 27, 2023 1:18 am; edited 1 time in total
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mwyoung

mwyoung


Posts : 880
Join date : 2020-11-25
Location : USA

Results of the top ten strongest engines tourney at CCRL Empty
PostSubject: Re: Results of the top ten strongest engines tourney at CCRL   Results of the top ten strongest engines tourney at CCRL EmptyThu Jul 27, 2023 12:37 am

Admin wrote:
mwyoung wrote:
Not ONE garbage opening was played!

This was 1998 just one year after the Deep Blue victory over Kasparov, computer chess still in the stone age. The goal was to rely on the then strongest point of a computer which at the same time is the weakest part of the human, create tactics on the board, not necessarily by playing the strongest move. Whether that worked or not is up to everybody's opinion, point is it did not work at all against other engines. It was a strategy that worked IMO.

Fast forward 25 years. it's 2023, Rebel is 800 elo stronger, the result: draws, draws and draws, boring....

So now I am busy to create a net that plays more risky at the cost of some (not much) elo in the hope to see more fireworks on the board and to reduce draws and if the inevitable draws happen they are at least less boring. It's another strategy, this time not to win but to keep my interest in computer chess alive.

Look, I am not arguing the standard way of testing with balanced openings, that is just fine and should be kept. I am advocating a secondary important rating list to keep computer chess alive. None of the 100 positions I used for the GRL is lost and look at the low draw rate and replay some games.

You are in the wrong line of work as a engine tester. Draws are part of the game. And there is nothing wrong with draws..... And what do you expect, the engines are all around the same Elo level, because they use almost the exact same evaluations. So at this point we are evaluating the search efficiency of the chess engine.

THEN YOU ARE SHOCKED at the draw rate.
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